2003
DOI: 10.1007/s00138-002-0080-3
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Animated statues

Abstract: In this paper we present a layered framework for the animation of high-resolution human geometry captured using active 3D sensing technology. Commercial scanning systems can now acquire highly accurate surface data across the whole-body. However, the result is a dense, irregular, surface mesh without any structure for animation. We introduce a model-based approach to animating a scanned data-set by matching a generic humanoid control model to the surface data. A set of manually defined feature points are used … Show more

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Cited by 13 publications
(6 citation statements)
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References 44 publications
(50 reference statements)
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“…Conversion of such models to a structured form suitable for animation require labour intensive manual remeshing. Structuring captured data in a form suitable for animation is a challenging problem which has received only limited attention for character models [14,15,27] and people [9,24]. Allen et al [1] have recently used captured models of naked people in multiple static poses to animate a persons skin deformation during movement.…”
Section: Previous Workmentioning
confidence: 99%
See 2 more Smart Citations
“…Conversion of such models to a structured form suitable for animation require labour intensive manual remeshing. Structuring captured data in a form suitable for animation is a challenging problem which has received only limited attention for character models [14,15,27] and people [9,24]. Allen et al [1] have recently used captured models of naked people in multiple static poses to animate a persons skin deformation during movement.…”
Section: Previous Workmentioning
confidence: 99%
“…The normal-volume for triangles on a polygonal mesh, M L , defines a continuous spatial mapping between the surface of the low-resolution model and the volume occupied by the high-resolution model, M H . Previous work [27,24] used this approach to efficiently represent high-resolution surface measurements captured using active 3D sensors such as laser scanners. It was also shown that this parameterisation could be used to seamlessly animate the high-resolution model based on deformation of the underlying control model.…”
Section: Robust Integration Of Individual Displacement Map Images Is mentioning
confidence: 99%
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“…This advance facilitates the exploitation of the HB form in various areas such as anthropometrical research [1]- [3], clothing design [4]- [6], and virtual human animation [7], [8]. Although the raw data generated by the HB scanner requires substantial main memory and storage resources, it contains little semantic information.…”
Section: Introductionmentioning
confidence: 99%
“…This advance facilitates the exploitation of the HB form in various areas such as anthropometrical research [1,2], clothing design [3,4] and virtual human animation [5]. Although the raw data delivered by the HB scanner requires substantial main memory and backing store resources, this data contains little semantic information.…”
Section: Introduction and Previous Workmentioning
confidence: 99%