2021
DOI: 10.37390/avancacinema.2021.a238
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Animação artística estilizada para Realidade Virtual - limites entre o virtual e o físico

Abstract: This article has a dual aim: firstly, to introduce a workflow that allows the integration of a stylized equirectangular video animation for virtual reality use and secondly, we propose to explore this technique in cinematic narratives presenting one short virtual reality 360 movie.This workflow facilitates the creation of stylized animations and immersive environments for a vr experience using open source software. Our method uses as input a 3d scene/animation and one image that is used as a style source. The … Show more

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