2020
DOI: 10.3390/s20185207
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Analyzing Sensor-Based Individual and Population Behavior Patterns via Inverse Reinforcement Learning

Abstract: Digital markers of behavior can be continuously created, in everyday settings, using time series data collected by ambient sensors. The goal of this work was to perform individual- and population-level behavior analysis from such time series sensor data. In this paper, we introduce a novel algorithm—Resident Relative Entropy-Inverse Reinforcement Learning (RRE-IRL)—to perform an analysis of a single smart home resident or a group of residents, using inverse reinforcement learning. By employing this method, we … Show more

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Cited by 4 publications
(2 citation statements)
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“…The Viterbi algorithm was used to test the validity of the obtained model over a set of testing days. The approach presented in [28] learns the behavioral routine of an individual using an inverse reinforcement learningbased solution and by considering the Spatio-temporal information. For this, the sequential decision-making space of the resident in a smart home is modeled as a Markov Decision Process, and then it is used to learn the resident's behavioral routine via relative entropy inverse reinforcement learning.…”
Section: Related Workmentioning
confidence: 99%
“…The Viterbi algorithm was used to test the validity of the obtained model over a set of testing days. The approach presented in [28] learns the behavioral routine of an individual using an inverse reinforcement learningbased solution and by considering the Spatio-temporal information. For this, the sequential decision-making space of the resident in a smart home is modeled as a Markov Decision Process, and then it is used to learn the resident's behavioral routine via relative entropy inverse reinforcement learning.…”
Section: Related Workmentioning
confidence: 99%
“…In order to analyze the data from sensor networks and individual/group behavior, an understanding of social learning theory is required because behavioral routines can be found in the sensor data. (13) Game theory is used to assay the outcomes or consequences of each choice in an entire decision-making procedure. Game theory was proposed to prove the concept of "taking the minimum in a negative situation" and to construct the "zero-sum game".…”
Section: Introductionmentioning
confidence: 99%