2013
DOI: 10.1016/j.compedu.2012.10.005
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Analysis of peer learning behaviors using multiple representations in virtual reality and their impacts on geometry problem solving

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Cited by 122 publications
(66 citation statements)
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“…These results support and extend the findings reported in the research cited earlier (e.g. Carbonneau, Marley, and Selig, 2012;Hwang and Hu, 2013) that manipulation of three-dimensional shapes can lead to improved students' performance on surface area tasks. Teachers incorporating concrete and virtual manipulatives into their instruction can facilitate their students' development of conceptual understanding and problem solving strategies that can be applied to both non-routine tasks and traditional assessments.…”
Section: Resultssupporting
confidence: 91%
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“…These results support and extend the findings reported in the research cited earlier (e.g. Carbonneau, Marley, and Selig, 2012;Hwang and Hu, 2013) that manipulation of three-dimensional shapes can lead to improved students' performance on surface area tasks. Teachers incorporating concrete and virtual manipulatives into their instruction can facilitate their students' development of conceptual understanding and problem solving strategies that can be applied to both non-routine tasks and traditional assessments.…”
Section: Resultssupporting
confidence: 91%
“…However, Hwang and Hu (2013) examined the effectiveness of virtual manipulatives on 5 th grade students learning of surface area and volume. Virtual manipulatives are defined as "an interactive, Webbased visual representation of a dynamic object that presents opportunities for constructing mathematical knowledge" (Moyer, Bolyard, & Spikell, 2002, p. 373).…”
Section: Relevant Literaturementioning
confidence: 99%
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“…Here we find Virtual Playground and the exploration of students' understanding of fractions (Roussou, Oliver & Slater, 2006). Related to this, is a Collaborative Virtual Reality Learning Environment (CVRLE) study paying particular attention to geometry and, for example, the calculation of volume (Hwang & Hu, 2013).…”
Section: Virtual Reality In Educationmentioning
confidence: 98%
“…With this approach, VR can be used as a learning tool for domains related to spatial representation, such as geometry. Hwang and Hu [79] carry out research based on this factor, focusing on the possibilities of VR for training problem solving, in this case, in geometry, a discipline which focuses specially in spatial issues and representation of objects with physical features.…”
Section: Representative and Expressive Power Of Vr Technologymentioning
confidence: 99%