Abstract:In June 2015, the Defense Advanced Research Projects Agency (DARPA) Robotics Challenge (DRC) Finals were held in Pomona, California. The DRC Finals served as the third phase of the program designed to test the capabilities of semi-autonomous, remote humanoid robots to perform disaster response tasks with degraded communications. All competition teams were responsible for developing their own interaction method to control their robot. Of the 23 teams in the competition, 20 consented to participate in this study… Show more
“…Remote robot interaction interfaces are highly sensitive to bandwidth limitations and network latency. This is true in high-quality network environments, such as that utilized in our work, and becomes even more critical in applications such as search and rescue, as shown in the DARPA Robotics Challenge (DRC; see Yanco et al (2015) and Norton et al (2017) for discussions of interaction under degraded communications in the DRC trials and finals, respectively), and space robotics, as characterized by Sheridan (1993). In this work, we compared two categories of interfaces characterized by different visualization modes.…”
Robust remote teleoperation of high-degree-of-freedom manipulators is of critical importance across a wide range of robotics applications. Contemporary robot manipulation interfaces primarily utilize a free positioning pose specification approach to independently control each degree of freedom in free space. In this work, we present two novel interfaces, constrained positioning and point-and-click. Both novel approaches incorporate scene information from depth data into the grasp pose specification process, effectively reducing the number of 3D transformations the user must input. The novel interactions are designed for 2D image streams, rather than traditional 3D virtual scenes, further reducing mental transformations by eliminating the controllable camera viewpoint in favor of fixed physical camera viewpoints. We present interface implementations of our novel approaches, as well as free positioning, in both 2D and 3D visualization modes. In addition, we present results of a 90-participant user study evaluation comparing the effectiveness of each approach for a set of general object manipulation tasks, and the effects of implementing each approach in 2D image views versus 3D depth views. The results of our study show that point-and-click outperforms both free positioning and constrained positioning by significantly increasing the number of tasks completed and significantly reducing task failures and grasping errors, while significantly reducing the number of user interactions required to specify poses. In addition, we found that regardless of the interaction approach, the 2D visualization mode resulted in significantly better performance than the 3D visualization mode, with statistically significant reductions in task failures, grasping errors, task completion time, number of interactions, and user workload, all while reducing bandwidth requirements imposed by streaming depth data.
“…Remote robot interaction interfaces are highly sensitive to bandwidth limitations and network latency. This is true in high-quality network environments, such as that utilized in our work, and becomes even more critical in applications such as search and rescue, as shown in the DARPA Robotics Challenge (DRC; see Yanco et al (2015) and Norton et al (2017) for discussions of interaction under degraded communications in the DRC trials and finals, respectively), and space robotics, as characterized by Sheridan (1993). In this work, we compared two categories of interfaces characterized by different visualization modes.…”
Robust remote teleoperation of high-degree-of-freedom manipulators is of critical importance across a wide range of robotics applications. Contemporary robot manipulation interfaces primarily utilize a free positioning pose specification approach to independently control each degree of freedom in free space. In this work, we present two novel interfaces, constrained positioning and point-and-click. Both novel approaches incorporate scene information from depth data into the grasp pose specification process, effectively reducing the number of 3D transformations the user must input. The novel interactions are designed for 2D image streams, rather than traditional 3D virtual scenes, further reducing mental transformations by eliminating the controllable camera viewpoint in favor of fixed physical camera viewpoints. We present interface implementations of our novel approaches, as well as free positioning, in both 2D and 3D visualization modes. In addition, we present results of a 90-participant user study evaluation comparing the effectiveness of each approach for a set of general object manipulation tasks, and the effects of implementing each approach in 2D image views versus 3D depth views. The results of our study show that point-and-click outperforms both free positioning and constrained positioning by significantly increasing the number of tasks completed and significantly reducing task failures and grasping errors, while significantly reducing the number of user interactions required to specify poses. In addition, we found that regardless of the interaction approach, the 2D visualization mode resulted in significantly better performance than the 3D visualization mode, with statistically significant reductions in task failures, grasping errors, task completion time, number of interactions, and user workload, all while reducing bandwidth requirements imposed by streaming depth data.
“…Particularly, after the Fukushima nuclear accident in Japan, the U.S. Defense Department held the DRAPA Robotics Competition for emergency rescue by conducting the following tasks: driving car, get off the car, open and close the door, screw the valve, break the wall, plug the power, clear obstacles, climb up and down the stairs [64]. It is noteworthy that all the participating teams are using HRI control [65].…”
Section: Review On Type Synthesis and Control Framework Of Legged Robotsmentioning
confidence: 99%
“…Teams competing in the DARPA Finals exhibited one or more of the following HRI characteristics [65]: 1The robot had more autonomy when performing simpler manipulation and mobility tasks; (2) The operators had more interaction performing complex manipulation and mobility tasks; (3) More models are placed manually to assist robots in performing complicated manipulation tasks; (4) Operators were well trained with ample practice and more than one operator split responsibilities in task executions.…”
Section: Review On Type Synthesis and Control Framework Of Legged Robotsmentioning
confidence: 99%
“…After the competition, a comprehensive analysis review published in International Journal of Robotics Research (IJRR) summarized the experience and lessons learned in the DRAPA competition [65]. The paper concludes that the state of autonomous control in robotics was far from sufficient to support effective teleoperation when completing complex tasks.…”
Section: Review On Type Synthesis and Control Framework Of Legged Robotsmentioning
The research on legged robots attracted much attention both from the academia and industry. Legged robots are multi-input multi-output with multiple end-effector systems. Therefore, the mechanical design and control framework are challenging issues. This paper reviews the development of type synthesis and behavior control on legged robots; introduces the hexapod robots developed in our research group based on the proposed type synthesis method. The control framework for legged robots includes data driven layer, robot behavior layer and robot execution layer. Each layer consists several components which are explained in details. Finally, various experiments were conducted on several hexapod robots. The summarization of the type synthesis and behavior control design constructed in this paper would provide a unified platform for communications and references for future advancement for legged robots.
“…The payloads of these hexapod robots can reach up to 500 kg. In the DARPA Robotics Challenge held in 2015, many humanoid robots successfully performed various rescue operations, such as driving a car, cutting a pipe, and opening a door in a simulated disaster scenario of a nuclear power plant [9]. These new-generation legged robots featured high-level force and vision perception systems, enabling force control and obstacle avoidance.…”
Multilegged robots have the potential to serve as assistants for humans, replacing them in performing dangerous, dull, or unclean tasks. However, they are still far from being sufficiently versatile and robust for many applications. This paper addresses key points that might yield breakthroughs for highly dynamic multilegged robots with the abilities of running (or jumping and hopping) and self-balancing. First, 21 typical multilegged robots from the last five years are surveyed, and the most impressive performances of these robots are presented. Second, current developments regarding key technologies of highly dynamic multilegged robots are reviewed in detail. The latest leg mechanisms with serial-parallel hybrid topologies and rigid–flexible coupling configurations are analyzed. Then, the development trends of three typical actuators, namely hydraulic, quasi-direct drive, and serial elastic actuators, are discussed. After that, the sensors and modeling methods used for perception are surveyed. Furthermore, this paper pays special attention to the review of control approaches since control is a great challenge for highly dynamic multilegged robots. Four dynamics-based control methods and two model-free control methods are described in detail. Third, key open topics of future research concerning the mechanism, actuation, perception, and control of highly dynamic multilegged robots are proposed. This paper reviews the state of the art development for multilegged robots, and discusses the future trend of multilegged robots.
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