2021
DOI: 10.18178/ijssh.2021.v11.1051
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Analysis of Gender Differences in Digital Game-Based Language Learning for Thai Language Learning Affection, Cognition and Progress Performance

Abstract: This study aimed to use a Shaking Fun App with learning assessment and ranking learning as a teaching tool to allow Thai learning beginners to have digital game-style language learning, and to explore the gender differences in the perception of the cognitive and affective factors of the participants and the performance of gameplay progress based on the cognitive-affective theory of learning with media and embodying learning theory. In this study, a total of 246 Thai language learning beginners taking basic Tha… Show more

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Cited by 1 publication
(4 citation statements)
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“…This result ties well with previous studies [ 12 , 17 , 18 ], wherein the argument lies heavily on the fact that there are no differences between genders in regard to perception and performance in gamification or digitized classrooms. Regardless of limited distinctions in in-game preferences between female and male students stated in earlier research (Khan et al [ 15 ]), the overall comparison between genders does not indicate any major differences regarding student motivation, engagement, comprehension, or performance.…”
Section: Discussionsupporting
confidence: 91%
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“…This result ties well with previous studies [ 12 , 17 , 18 ], wherein the argument lies heavily on the fact that there are no differences between genders in regard to perception and performance in gamification or digitized classrooms. Regardless of limited distinctions in in-game preferences between female and male students stated in earlier research (Khan et al [ 15 ]), the overall comparison between genders does not indicate any major differences regarding student motivation, engagement, comprehension, or performance.…”
Section: Discussionsupporting
confidence: 91%
“…There has been a growing utilization of games like Kahoot! by educators to assist their students' motivation and increase their interest within the classroom [ 2 , 12 , 15 , 18 ].…”
Section: Discussionmentioning
confidence: 99%
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