20th International Conference on Advanced Information Networking and Applications - Volume 1 (AINA'06) 2006
DOI: 10.1109/aina.2006.98
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Analysis Architecture of a Mobile Sports Replay System

Abstract: mReplay (short for "mobile replay") is a solution to an intriguing problem: Individuals attending sporting events have less information than those watching the same game on television. On television commentators discuss what is happening and plays can be replayed. In football, for example, controversial plays are often replayed in slow motion as the commentators explain the rules and what they think applies in a given situation. At many sporting events, there is no commentator to discuss what happened and ther… Show more

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Cited by 2 publications
(1 citation statement)
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“…Riley and Decker build a client-server system where a mobile client can received repetitions of a baseball game [Riley and Decker 2006]. This application doesn't stream images from the client to the server, instead the images were sent one by one and displayed when they were all loaded on the client.…”
Section: Related Workmentioning
confidence: 99%
“…Riley and Decker build a client-server system where a mobile client can received repetitions of a baseball game [Riley and Decker 2006]. This application doesn't stream images from the client to the server, instead the images were sent one by one and displayed when they were all loaded on the client.…”
Section: Related Workmentioning
confidence: 99%