2010
DOI: 10.5392/ijoc.2010.6.4.035
|View full text |Cite
|
Sign up to set email alerts
|

An Interactivity-based Framework for Classifying Digital Games

Abstract: The current categorization of digital games is not objective and is unable to assess the latest and more complex digital games. Digital games need to be systematically categorized so that similarities and differences can be identified and analyzed. The fundamental characteristic of digital games is interactivity. This paper addresses the current categorization gaps through the lens of interactivity. Through this lens, a conceptual framework consisting of primary and corresponding participants and controlling c… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2012
2012
2015
2015

Publication Types

Select...
1
1

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(1 citation statement)
references
References 10 publications
0
1
0
Order By: Relevance
“…The emergence of computer technologies provides opportunities for scholars to explore human-computer interaction [16]. The studies for natural and intuitive interaction have been made constantly in the human-computer interaction and the field of computer graphics which leverages that.…”
Section: Introductionmentioning
confidence: 99%
“…The emergence of computer technologies provides opportunities for scholars to explore human-computer interaction [16]. The studies for natural and intuitive interaction have been made constantly in the human-computer interaction and the field of computer graphics which leverages that.…”
Section: Introductionmentioning
confidence: 99%