2002 IEEE Region 10 Conference on Computers, Communications, Control and Power Engineering. TENCOM '02. Proceedings.
DOI: 10.1109/tencon.2002.1180226
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An in-home digital network architecture for real-time and non-real-time communication

Abstract: This paper describes an in-home digital network architecture that supports both realtime and non-real-time communication. The architecture deploys a distributed token mechanism to schedule communication streams and to offer guaranteed quality-ofservice. Essentially, the token mechanism prevents collisions to occur in the network, thus making the network deterministic. The distributed token scheduler uses a preemptive earliest deadline first strategy, which guarantees a possible bandwidth utilization of 100 per… Show more

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“…One of its main objectives is to design, build and evaluate one common integrated network for entertainment (e. g., video), control (e. g., heat-ing) and information (e. g., WWW). The HOTnet or RTnet protocol [92,91] is a real-time communication protocol designed to be used in the @HA network. The RTnet protocol is token-based.…”
Section: Case Studymentioning
confidence: 99%
“…One of its main objectives is to design, build and evaluate one common integrated network for entertainment (e. g., video), control (e. g., heat-ing) and information (e. g., WWW). The HOTnet or RTnet protocol [92,91] is a real-time communication protocol designed to be used in the @HA network. The RTnet protocol is token-based.…”
Section: Case Studymentioning
confidence: 99%