2005
DOI: 10.1007/s10458-005-3783-9
|View full text |Cite
|
Sign up to set email alerts
|

An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games

Abstract: In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not stationary and the Markov property is not valid. This requires agents to be adaptive. RL is a natural approach to model the learning of individual agents. These Learning algorithms are however known to be sensitive to the correct choice of parameter settings for single agent systems. This issue is more prevalent in the MAS case due t… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

3
115
1

Year Published

2009
2009
2019
2019

Publication Types

Select...
5
1
1

Relationship

2
5

Authors

Journals

citations
Cited by 96 publications
(120 citation statements)
references
References 26 publications
3
115
1
Order By: Relevance
“…Some of the pioneering works in the use of gamification techniques were those proposed by Tuyls et al [77,78] in which they used Reinforcement Learning (RL) to model the learning of the agents. These RL algorithms are sensitive to the correct choice of parameters so it is necessary to make a correct choice of parameter settings.…”
Section: Wsn Management Mas For Optimization Decision-makingmentioning
confidence: 99%
“…Some of the pioneering works in the use of gamification techniques were those proposed by Tuyls et al [77,78] in which they used Reinforcement Learning (RL) to model the learning of the agents. These RL algorithms are sensitive to the correct choice of parameters so it is necessary to make a correct choice of parameter settings.…”
Section: Wsn Management Mas For Optimization Decision-makingmentioning
confidence: 99%
“…However, it is worth mentioning that other learning algorithms can be described by similar differential equations, e.g. Q-learning with a Boltzmann exploration scheme has been shown to converge to an extension of the replicator dynamics [11]. The evolutionary description of reinforcement learning is detailed in the following subsections using the example of Cross learning.…”
Section: Reinforcement Learningmentioning
confidence: 99%
“…They assume this population to evolve such that successful strategies with higher payoffs grow while less successful ones decay. These dynamics are formally connected to reinforcement learning [1,10,11]. Assume a two-player normal form game with payoff matrices A and B for player one and two respectively, and let the policies of player one and two be represented by the probability vectors x = (x 1 , .…”
Section: Replicator Dynamicsmentioning
confidence: 99%
See 1 more Smart Citation
“…Over the last few years the combination of Evolutionary Game Theory (EGT) and Reinforcement Learning (RL) have proved to be powerful theories for designing autonomous agents, and under-standing interactions in systems composed of such agents (Tuyls et al 2006). Modeling agents for an assistive tool requires a thorough understanding of the type and form of interactions within the virtual environment and other agents in the tool controlled by users.…”
Section: Research Methodology and Technical Feasibilitymentioning
confidence: 99%