Proceedings of the 45th ACM Technical Symposium on Computer Science Education 2014
DOI: 10.1145/2538862.2538908
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An environment for learning interactive programming

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Cited by 21 publications
(10 citation statements)
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“…In addition, a few publications listed separately some additional characteristics of the target group, such as cs minors/non-cs-majors [Burns 2005 [Tang et al 2014], industrial design students [Alers and Hu 2009] or complementary education in arts, design and architecture [Sadi and Maes 2007].…”
Section: Educational Levels and Participantsmentioning
confidence: 99%
“…In addition, a few publications listed separately some additional characteristics of the target group, such as cs minors/non-cs-majors [Burns 2005 [Tang et al 2014], industrial design students [Alers and Hu 2009] or complementary education in arts, design and architecture [Sadi and Maes 2007].…”
Section: Educational Levels and Participantsmentioning
confidence: 99%
“…Different students have explained that they are not as motivated to online study and using new tools as traditional learning. For example, a student has explained that his university has transferred the lab session virtually and used the repl.it software which is a platform for creating and sharing code online [23]. The student has mentioned "Even though we were encouraged to share our codes with the instructor, a few numbers of us have done that".…”
Section: Discussionmentioning
confidence: 99%
“…There are many viable means of building a corpus of implementations; we chose to combine two. First, we extracted student solutions S from CodeSkulptor [33], an online interactive development environment (IDE) that automatically stores version history as stu- dents develop their code. This IDE has been used by many students across multiple MOOCs and physically co-located classes, and thus has amassed a large corpus of student solutions to the programming exercises posed by these courses.…”
Section: Corpus Constructormentioning
confidence: 99%