2021
DOI: 10.1109/access.2021.3091425
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An Automatic Scenario Control in Serious Game to Visualize Tourism Destinations Recommendation

Abstract: In the field of tourism, serious games are a pedagogical media application that helps players develop travel knowledge and expertise based on game content. A tourism serious game requires a scenario control system to visualize an attractive travel scenario. This paper proposes an Automatic Scenario Control in the serious game to visualize travel recommendation scenarios choice according to the player's expectations of potential tourism destinations criteria. There are two stages in system development, namely s… Show more

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Cited by 18 publications
(9 citation statements)
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“…In the planning of travel itinerary, it is compared with the elements of accommodation, transportation, and restaurants [2]. As the ultimate goal of tourists' travel itinerary, scenic spots are undoubtedly the most important part of itinerary planning; therefore, the choice of tourist attractions will greatly affect tourists' travel satisfaction and obtain the required scenic spot information from travel websites; at the time, tourists mainly rely on information retrieval and recommendation systems.…”
Section: Introductionmentioning
confidence: 99%
“…In the planning of travel itinerary, it is compared with the elements of accommodation, transportation, and restaurants [2]. As the ultimate goal of tourists' travel itinerary, scenic spots are undoubtedly the most important part of itinerary planning; therefore, the choice of tourist attractions will greatly affect tourists' travel satisfaction and obtain the required scenic spot information from travel websites; at the time, tourists mainly rely on information retrieval and recommendation systems.…”
Section: Introductionmentioning
confidence: 99%
“…At the same time, FN describes the number of items recommended by the test user but not included in the system recommendation ranking [36,37]. The following equation is a formula for accuracy, precision, recall and F1 score [8].…”
Section: Recommender System Resultsmentioning
confidence: 99%
“…In this study, we propose implementing serious games as promotional media and fun education for tourists. Where today, the game is one of the new media in digital marketing technology [8]. The use of games in tourism can help potential tourists improve their knowledge and travel experience [9,10,11].…”
Section: Introductionmentioning
confidence: 99%
“…Of all the scenarios designed, the system reduces it to several scenarios that are influenced by the recommendations of Top N tourism destinations. In its testing, ASC succeeded in producing a choice of scenarios in tourist destinations for players with an accuracy value of 0.78 [9].…”
Section: Related Workmentioning
confidence: 99%
“…The recommender system proposal in this study allows it to be applied in various media, for example, games, web, and mobile. Games can promote tourist attractions, and the costs incurred will be more efficient than promotions using posters or advertisements [9]. Tourists can use the game to get recommendations for halal tourist attractions and visualize the desired tourist attractions.…”
Section: Introductionmentioning
confidence: 99%