2019
DOI: 10.32604/cmc.2019.05161
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An Automated Player Detection and Tracking in Basketball Game

Abstract: Vision-based player recognition is critical in sports applications. Accuracy, efficiency, and Low memory utilization is alluring for ongoing errands, for example, astute communicates and occasion classification. We developed an algorithm that tracks the movements of different players from a video of a basketball game. With their position tracked, we then proceed to map the position of these players onto an image of a basketball court. The purpose of tracking player is to provide the maximum amount of informati… Show more

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Cited by 22 publications
(3 citation statements)
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References 17 publications
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“…Recognizing the player's action and classifying the events [29][30][31] in basketball videos helps to analyze the player's performance. Player/ball detection and tracking in basketball videos are carried out in [32][33][34][35][36][37] but fail in assigning specific identification to avoid identity switching among the players when they cross. By estimating the pose of the player, the trajectory of the ball [38,39] is estimated from various distances to the basket.…”
Section: Basketballmentioning
confidence: 99%
“…Recognizing the player's action and classifying the events [29][30][31] in basketball videos helps to analyze the player's performance. Player/ball detection and tracking in basketball videos are carried out in [32][33][34][35][36][37] but fail in assigning specific identification to avoid identity switching among the players when they cross. By estimating the pose of the player, the trajectory of the ball [38,39] is estimated from various distances to the basket.…”
Section: Basketballmentioning
confidence: 99%
“…Previous progress in tracking athlete movements using computer vision-based methods has examined sports where playing field dimensions remain constant across competition arenas. Further, the playing field boundaries in previous research are all rectangular in shape, such as the playing fields and courts encountered in soccer, basketball, and squash [25,[37][38][39][40], serving to greatly simplify the technical processes required to determine the field-relative position of detected athletes [4]. A majority of the existing works has also used stationary cameras that minimises, and in some cases eliminates, issues related to a shifting background, appearance distortions, and camera motion that arise from operator pan, tilt, and zoom functions [10].…”
Section: Introductionmentioning
confidence: 99%
“…Stein et al ( 2018 ) suggests the fusion of color histograms with target center points. Additionally, Santhosh and Kaarthick ( 2019 ) introduces the combination of the Deformable Parts Model (DPM) with Scale Invariant Feature Transform (SIFT) keypoints. These methods can significantly enhance the ability to extract explicit features of players through artificially designed operators.…”
Section: Introductionmentioning
confidence: 99%