2005
DOI: 10.1260/1478077053739667
|View full text |Cite
|
Sign up to set email alerts
|

An Assessment of the Effectiveness of Sketch Representations in Early Stage Digital Design

Abstract: This paper presents an experimental approach that examines the response of non-architects to three virtual representations of architecture within a nonimmersive Virtual Reality (VR) environment. It investigates the use of current digital technologies in their ability to facilitate early design stage sketch representation and explores the communication of early stage digital design proposals in order to determine the effect of representation type upon perception.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
5
0
1

Year Published

2010
2010
2023
2023

Publication Types

Select...
4
1
1

Relationship

1
5

Authors

Journals

citations
Cited by 7 publications
(6 citation statements)
references
References 9 publications
0
5
0
1
Order By: Relevance
“…For example, when high photorealism is used, a sketchy proposal can be understood as a fixed solution. Hannibal et al. (2005) pointed out that a high level of realism could lead to an overly definite and non-negotiable expression, thus suggesting that the project plans cannot be changed.…”
Section: Five Identified Challenges For Implementation Of Visualizatimentioning
confidence: 99%
“…For example, when high photorealism is used, a sketchy proposal can be understood as a fixed solution. Hannibal et al. (2005) pointed out that a high level of realism could lead to an overly definite and non-negotiable expression, thus suggesting that the project plans cannot be changed.…”
Section: Five Identified Challenges For Implementation Of Visualizatimentioning
confidence: 99%
“…First, the granularity of the model may have an influence on the way it is, in itself, understood and mobilized by the stakeholders (especially laypersons in design). In the domain of architectural plans, it is recognized that sketchy representations (less accurate, less complete) are judged more open, less finite and more effective supports for creativity than conventional CAD representations [37]. The second explanation may relate to the definition of the design problem; working on a single waiting room space may be over-constrained, and not supporting rich discussions, whereas the other briefs opened a larger space of exploration with regard to the right level of constraints.…”
Section: Feedbackmentioning
confidence: 99%
“…In 3D geoinformation, the influence of different representations has mostly been evaluated in urban planning and related domains in which the visual impression is the main decisive factor (Ellul & Altenbuchner, 2013;Hannibal, Brown, & Knight, 2005;Herbert & Chen, 2015;Kibria, Zlatanova, Itard, & Dorst, 2009;Rautenbach, Çöltekin, & Coetzee, 2015).…”
Section: Representation-induced Errormentioning
confidence: 99%