2009
DOI: 10.4103/0256-4602.55278
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An Architecture for Interoperability of Embedded Systems and Virtual Reality

Abstract: Virtual Reality enhances the development process of complex and inter-operating products due to bringing existing systems together with virtual prototypes. The modeling of existing products within the virtual reality environment and furthermore the properties of products and product combination are important factors for success in a product life cycle. A reduction of effort for modeling of existing products and simulation of properties can be achieved, when systems and their properties are transported to the v… Show more

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Cited by 10 publications
(6 citation statements)
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“…[25]) empirical results only peripherally. The removed papers [26,27,28,11,29,22,30,31,32,33,34,35,36,37,38,39] were from the experience report and expert opinion categories. We also excluded textbooks (e.g., [40]), since their major purpose is to teach a methodology rather than to evaluate reuse success.…”
Section: Review Process and Inclusion Criteriamentioning
confidence: 99%
“…[25]) empirical results only peripherally. The removed papers [26,27,28,11,29,22,30,31,32,33,34,35,36,37,38,39] were from the experience report and expert opinion categories. We also excluded textbooks (e.g., [40]), since their major purpose is to teach a methodology rather than to evaluate reuse success.…”
Section: Review Process and Inclusion Criteriamentioning
confidence: 99%
“…Real-world Data: In previous work, we developed a technique based on services to connect real embedded systems with their counterparts in the VR [18]. In Figure 5, we show such a connection of an embedded device including the visualization of its current non-functional properties.…”
Section: As Well As All Global Quality Constraintsmentioning
confidence: 99%
“…Moreover, the high implementation effort caused by a large amount of necessary system adaptations needs to be handled efficiently. In Section 3.1, we present our approach of a service-oriented architecture (SOA) to provide the required uniformity [25,17]. We highlight, how the different limitations of the devices and the varying requirements on the functionality of a service including scenario specific adaptations can be addressed by generating a service based on a software product line [7].…”
Section: Heterogeneous Environmentmentioning
confidence: 99%
“…As a consequence, we need distributed data storage, which allows visualization (e.g., in Virtual Reality systems [17]), simulation, or analyses, which are common in the domain of Business Intelligence. Furthermore, a reliable architecture has to consider additional requirements that go along with the heterogeneity and quality requirements.…”
Section: Reliability In Distributed Data Storagementioning
confidence: 99%