Proceedings of the International Working Conference on Advanced Visual Interfaces 2012
DOI: 10.1145/2254556.2254671
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An approach to tuning distributed virtual environment performance by modifying terrain

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Cited by 2 publications
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“…In their work, a testing of a virtual environment was carried out that is able to quantify the influence of red-green versus blue-yellow colour stimuli on performance. Singh et al [31] tried to quantify the processing requirement of a virtual scene through a software engineering approach that uses graphic load simulation and iterative modelling to locate causes of undesirable performance, experiment with changes, and verify improvements to distributed virtual environment systems. The study presented a case study using the approach to substantially improve the CPU requirements.…”
Section: Literature Reviewmentioning
confidence: 99%
“…In their work, a testing of a virtual environment was carried out that is able to quantify the influence of red-green versus blue-yellow colour stimuli on performance. Singh et al [31] tried to quantify the processing requirement of a virtual scene through a software engineering approach that uses graphic load simulation and iterative modelling to locate causes of undesirable performance, experiment with changes, and verify improvements to distributed virtual environment systems. The study presented a case study using the approach to substantially improve the CPU requirements.…”
Section: Literature Reviewmentioning
confidence: 99%