2014
DOI: 10.5392/jkca.2014.14.12.723
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An Analysis of Factors InFluencing Copyright Protection Decision-Making among Korean eSports Game Users

Abstract: The purpose of this study was to examine the factors influencing copyright protection decision-making among Korean eSports game users. Data collection was conducted over a month at an eSports arena located in Seoul. Of the surveys collected, 354 valid data (88.5% of response rate) were analyzed in SPSS Ver. 20.0 through descriptive statistics, correlation and multiple regression analysis. The results showed that copyright protection decision-making regarding eSports contents was significantly influenced by leg… Show more

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Cited by 1 publication
(2 citation statements)
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“…For the questionnaire to find out the needs and perceptions, the questionnaire developed by [9] and [10] were partially revised and several questions were added. For the experience and perception of esports, part of the questionnaire was used [9]. The questionnaire [10] was revised and used for the facility related requirements of e-sports stadiums.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…For the questionnaire to find out the needs and perceptions, the questionnaire developed by [9] and [10] were partially revised and several questions were added. For the experience and perception of esports, part of the questionnaire was used [9]. The questionnaire [10] was revised and used for the facility related requirements of e-sports stadiums.…”
Section: Methodsmentioning
confidence: 99%
“…Although these studies on e-sports are increasing in recent years, they are relatively small compared to the growth rate of e-sports [8][9][10]. In particular, there are very few studies on the perception of e-sports by college students, and in particular, there are few studies on e-sports by students majoring in sports that will play a role in future sports.…”
Section: Introductionmentioning
confidence: 99%