Collaborative Design 2000
DOI: 10.1007/978-1-4471-0779-8_31
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An Analysis of Design Communication with and Without Computer Mediation

Abstract: .1 IntroductionWith recent developments in CAD and communication technologies, the way we visualise and communicate design representations is changing. A matter of great interest to architects, practitioners and researchers alike, is how computer technology might affect the way they think and work. The concern is not about the notion of 'support' alone, but about ensuring that computers do not disrupt the design process and collaborative activity already going on (Bannon and Schmidt, 1991). Designing new colla… Show more

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Cited by 5 publications
(5 citation statements)
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“…This may not be surprising considering the site is a type of social network and the company's tagline emphasises the social nature of product design; however, with social communication forming 29% of total communication, the level was significantly higher than levels in a study on computermediated collaborative design at 7-8%, and face-to-face design at 5% (Gabriel and Maher 2000). This finding suggests that social commentary plays a large role in collective design discourse, framing design commentary in a social context.…”
Section: Solution Spacecontrasting
confidence: 44%
“…This may not be surprising considering the site is a type of social network and the company's tagline emphasises the social nature of product design; however, with social communication forming 29% of total communication, the level was significantly higher than levels in a study on computermediated collaborative design at 7-8%, and face-to-face design at 5% (Gabriel and Maher 2000). This finding suggests that social commentary plays a large role in collective design discourse, framing design commentary in a social context.…”
Section: Solution Spacecontrasting
confidence: 44%
“…The course consisted of weekly lectures, face-to-face design sessions during the lectures, and individual/team designing in the FLE2 -environment between the lectures. The present study followed a method of a design-studio teaching consisting of the following structure: a setting, a design problem and defining design context in the form of a brief, the exploration of the brief and users' needs, presentation of the design ideas verbally or graphically and reviews of proposals (Gabriel & Maher, 2000;Kvan, 2001). In addition, three tutors helped students become accustomed to using the FLE2 -environment, and the teacher actively participated in the students' design process.…”
Section: Methods Participants and Data Collectionmentioning
confidence: 99%
“…A few studies, however, have specifically analyzed design processes with respect to collaboration or teamwork (Hennessy & Murphy, 1999;Perry & Sanderson, 1998;Valkenburg & Dorst, 1998). An analysis of collaboration in networked virtual design studios (Gabriel & Maher, 2000) has appeared only recently.…”
Section: Introductionmentioning
confidence: 99%
“…This question is gaining in relevancy, especially in collaborative design research which could take use of constant improvements in computer and communication technology. The starting points of our study can be found in the results of the inquiry into verbal communication in collaborative design, focused on communication control, communication technology, social communication level and design communication (Gabriel and Maher, 2000). Our question related to the study, presented in the paper, is: how to develop a model of visual communication in relation to the already developed model of verbal communication with and without computer mediation?…”
Section: Introductionmentioning
confidence: 99%