2013 International Conference on Advances in Technology and Engineering (ICATE) 2013
DOI: 10.1109/icadte.2013.6524723
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An AI based intelligent music composing algorithm: Concord

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Cited by 6 publications
(3 citation statements)
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“…[1] AI and music [2] music and AI [3] Music creation by example [4] AI and music: open questions of copyright law and engineering praxis [5] Amusic composition based on AI [6] Novice-AI music co-creation [7] A Tutorial on AI Music Composition [8] Mind Band [9] AI can change/improve/influence music [10] On the role of artificial intelligence in music research [11] AI-based intelligent music [12] Sleep pattern analysis and improvement by AI and music therapy [13] AI, ML, and music [14] Music representation [15] AI to music composition [16] Music composition using AI [17] Arts, computers, and AI [18] Music theory, the missing link between music-related big data and AI [19] AI approaches for automated melody generation [20] Ants can play music [21] Sound and music in games [22] procedural music in video games [23] music in educational games [24] music matters [25] Generative music in video games [26] Flipped learning as a new educational paradigm [27] barelymusician [28] Playing with sound [29] Effects of built-in audio versus unrelated background music [30] grounded theory of music use [31] AI & popular music [32] Cross-industry innovation [33] Music to middleware [34] Hear the music, play the Game [35] Music Everywhere [36] blockchain on the music industry [37] Music arena game [38] video game music genre...…”
Section: Method/approach Yearmentioning
confidence: 99%
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“…[1] AI and music [2] music and AI [3] Music creation by example [4] AI and music: open questions of copyright law and engineering praxis [5] Amusic composition based on AI [6] Novice-AI music co-creation [7] A Tutorial on AI Music Composition [8] Mind Band [9] AI can change/improve/influence music [10] On the role of artificial intelligence in music research [11] AI-based intelligent music [12] Sleep pattern analysis and improvement by AI and music therapy [13] AI, ML, and music [14] Music representation [15] AI to music composition [16] Music composition using AI [17] Arts, computers, and AI [18] Music theory, the missing link between music-related big data and AI [19] AI approaches for automated melody generation [20] Ants can play music [21] Sound and music in games [22] procedural music in video games [23] music in educational games [24] music matters [25] Generative music in video games [26] Flipped learning as a new educational paradigm [27] barelymusician [28] Playing with sound [29] Effects of built-in audio versus unrelated background music [30] grounded theory of music use [31] AI & popular music [32] Cross-industry innovation [33] Music to middleware [34] Hear the music, play the Game [35] Music Everywhere [36] blockchain on the music industry [37] Music arena game [38] video game music genre...…”
Section: Method/approach Yearmentioning
confidence: 99%
“…Malgaonkar et al [11] have developed a system to generate music by implementing an intelligent procedure. The system is creating different musical sounds by using already fitted knowledge of music like chord and scale patterns.…”
Section: Composing Music By Intelligent Devicesmentioning
confidence: 99%
“…[1] AI and music [2] music and AI [3] Music creation by example [4] AI and music: open questions of copyright law and engineering praxis [5] Amusic composition based on AI [6] Novice-AI music co-creation [7] A Tutorial on AI Music Composition [8] Mind Band [9] AI can change/improve/influence music [10] On the role of artificial intelligence in music research [11] AI-based intelligent music [12] Sleep pattern analysis and improvement by AI and music therapy [13] AI, ML, and music [14] Music representation [15] AI to music composition [16] Music composition using AI [17] Arts, computers, and AI [18] Music theory, the missing link between music-related big data and AI [19] AI approaches for automated melody generation [20] Ants can play music [21] Sound and music in games [22] procedural music in video games [23] music in educational games [24] music matters [25] Generative music in video games [26] Flipped learning as a new educational paradigm [27] barelymusician [28] Playing with sound [29] Effects of built-in audio versus unrelated background music [30] grounded theory of music use [31] AI & popular music [32] Cross-industry innovation [33] Music to middleware [34] Hear the music, play the Game [35] Music Everywhere [36] blockchain on the music industry [37] Music arena game [38] video game music genre...…”
Section: Method/approach Yearmentioning
confidence: 99%