23rd International Conference on Intelligent User Interfaces 2018
DOI: 10.1145/3172944.3172976
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An Active Tangible User Interface Framework for Teaching and Learning Artificial Intelligence

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Cited by 16 publications
(13 citation statements)
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“…The present study was developed based on the detected potential and incipient use of TUIs to enhance the learning process of abstract domains [33]. Specifically, we focused on the difficulties evidenced in the teaching-learning of trigonometry in secondary and higher education and explored the possibilities of improving conceptual understanding by interacting with a TUI.…”
Section: Discussionmentioning
confidence: 99%
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“…The present study was developed based on the detected potential and incipient use of TUIs to enhance the learning process of abstract domains [33]. Specifically, we focused on the difficulties evidenced in the teaching-learning of trigonometry in secondary and higher education and explored the possibilities of improving conceptual understanding by interacting with a TUI.…”
Section: Discussionmentioning
confidence: 99%
“…The style used by the Facilitator played an important role: using a simple and non-technical language during the experience helped students to feel at ease with a subject that was initially perceived as difficult and distant. This informal atmosphere promoted the construction of metaphors that served to achieve an understanding of abstract concepts [34].…”
Section: Discussionmentioning
confidence: 99%
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“…Finally, research by De Raffaele et al proposes the use of an active Tangible User Interface framework within an undergraduate laboratory session to aid in the teaching and learning of ANNs. This framework aims to address the challenges experienced in teaching AI in higher educational institutions.…”
Section: Background and Motivationmentioning
confidence: 99%
“…A research project most related to our work is outlined by Raffaele et al (2018). They developed a tangible educational environment for learning Artificial Intelligence by manipulating tangible objects with embedded technology that can change their color or be provided with movement.…”
Section: Introductionmentioning
confidence: 99%