Children and Sustainable Development 2016
DOI: 10.1007/978-3-319-47130-3_14
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AmritaRITE: A Holistic Model for Inclusive Education in Rural India

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Cited by 7 publications
(4 citation statements)
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“…Media gawai atau aplikasi termasuk ke dalam teknologi tingkat tinggi. Sebuah aplikasi permainan dapat menarik anak untuk mudah mempelajari konsep bunyi karena memiliki visualisasi yang menarik terlebih dalam permainan memiliki tingkat kesulitan yang mudah hingga sulit (Basir et al, 2018;Nedungadi et al, 2016). Permainan yang menantang dapat melatih anak untuk tidak mudah menyerah dan melatih bagaimana berpikir logis dalam memecahkan sebuah masalah.…”
Section: Pembahasanunclassified
“…Media gawai atau aplikasi termasuk ke dalam teknologi tingkat tinggi. Sebuah aplikasi permainan dapat menarik anak untuk mudah mempelajari konsep bunyi karena memiliki visualisasi yang menarik terlebih dalam permainan memiliki tingkat kesulitan yang mudah hingga sulit (Basir et al, 2018;Nedungadi et al, 2016). Permainan yang menantang dapat melatih anak untuk tidak mudah menyerah dan melatih bagaimana berpikir logis dalam memecahkan sebuah masalah.…”
Section: Pembahasanunclassified
“…Tablet-based education can foster literacy and education, link rural students with faculty at universities (Das and Singha, 2012), train teachers remotely (Bijlani et al , 2012), offer online science virtual labs to students who do not have access to traditional labs (Nedungadi et al , 2013), assist in learning disabilities (Geetha et al , 2013; Haridas et al , 2018) and remotely monitor classrooms (Nedungadi, Jayakumar and Raman, 2018; Nedungadi, Mulki and Raman, 2018). It can also provide the awareness needed to tackle various social and health issues (Chaudhary et al , 2010; Nedungadi et al , 2017). More advanced techniques such as personalization (Nedungadi and Raman, 2012), using character recognition (Jayakumar et al , 2016) and speech recognition (Jayakumar et al , 2016) for language learning provide detailed, individualized feedback to the learner while customizing presentation to suit the learner.…”
Section: Digital Literacy Education Modelmentioning
confidence: 99%
“…This intervention strategy is supported by research indicating that increased resilience capacity in adolescents is associated with several factors, including family support, peer relationships, and school community involvement [42]. Previous studies have demonstrated the benefits of using mobile apps and educational software for educational support [40,43] and of a digital literacy framework for low-literate and rural settings [44].…”
Section: Introductionmentioning
confidence: 93%