2018
DOI: 10.1007/s12652-018-0724-4
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Ambient assistance service for fall and heart problem detection

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Cited by 31 publications
(19 citation statements)
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“…Wearable devices are commonly used in sports, health applications, entertainment etc. [3] [30]. The availability of this category of sensors is inspiring more innovative research applications around activity recognition along with efficient processing techniques [38] [16].…”
Section: Activity Classificationmentioning
confidence: 99%
“…Wearable devices are commonly used in sports, health applications, entertainment etc. [3] [30]. The availability of this category of sensors is inspiring more innovative research applications around activity recognition along with efficient processing techniques [38] [16].…”
Section: Activity Classificationmentioning
confidence: 99%
“…A systematic review article by the World Health Organization (WHO) [ 5 ] in 2014 defined a fall incident as an inadvertent movement that comes to rest on the ground, floor, or other lower level, and does not include an intentional change in position. Likewise, the works in [ 6 , 7 ] have defined a fall incident as a sudden change in body position from either a standing or sitting posture to a lower position as a result of sudden slip or unstable body movements. Moreover, the WHO [ 8 ] has also reported that fall incidents are the second cause of death in the unintentional injury category, with an estimation of 646,000 cases each year.…”
Section: Introductionmentioning
confidence: 99%
“…Livak et al [30] combined the extracted features from the floor accelerometer and the microphone measurements to be considered in the classifier. Alternatively, the classification for various classes of movements could be adapted to different types of data [3,12,2,32]. To date, device-free activity recognition has attracted considerable attention.…”
Section: Introductionmentioning
confidence: 99%
“…It is a fact that with the progress in technology, and the decrease of its cost, wearable devices are now commonly used in different areas, such as health applications, sports, entertainments, etc. [32,17,20]. Another motivating factor was the fact that research has witnessed a tremendous eagerness for applications on daily activity recognition, which resorts to wearable devices along with efficient processing techniques [2,36,18,45].…”
Section: Introductionmentioning
confidence: 99%