2008
DOI: 10.1145/1314215.1340912
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Alternate reality gaming

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Cited by 14 publications
(24 citation statements)
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“…Alternate Reality Games have shown us that with creative approaches to content, a different kind of engagement can be created, especially when connected to a high capacity for creative input from participants (level 2) [92]. This way of interactive media development is synergetic: the communication remains feasible and flexible, and uses its focus on content and participant input as a strength to foster engagement.…”
Section: Communicatory Clarity and Engagementmentioning
confidence: 99%
“…Alternate Reality Games have shown us that with creative approaches to content, a different kind of engagement can be created, especially when connected to a high capacity for creative input from participants (level 2) [92]. This way of interactive media development is synergetic: the communication remains feasible and flexible, and uses its focus on content and participant input as a strength to foster engagement.…”
Section: Communicatory Clarity and Engagementmentioning
confidence: 99%
“…The game environment, and hence players' information space, thus frequently includes regularly visited Web sites, Internet Messaging, e-mail, physical locations and news sources. One metaphor put forth by ARG designers is the formation of the story as creating an archaeological dig for players to explore; instead of creating shards of pottery, bone and fabric, game designers hide pieces of content that players need to assemble into a coherent story and solve the problems the story presents [12]. Historically, much ARG investment and development of has been undertaken to provide 'added value' or generate excitement about forthcoming products through the stimulation of web communities via ARG participation.…”
Section: Arg Projectsmentioning
confidence: 99%
“…An ARG is a genre of transmedia storytelling [13], comprised of interactive elements that are scattered and hidden in websites, books, phone and text messages, movie trailers, and even billboards [14,16]. To engage with an ARG, players collaboratively solve puzzles and share clues to reassemble the fragments of a story that has spilled out into their everyday world.…”
Section: Introductionmentioning
confidence: 99%
“…As players weave their own hypotheses, interpretations, and extensions into gaps they perceive in the unfolding storyline, the ARG effectively becomes a collective narrative. ARG designers monitor player response in real-time and often modify the storyline based on player speculations [8,14,16,17]. Ongoing summaries that players compile on "the story so far" act as a guide for new audiences and a ready reference for existing players and even designers [8,14].…”
Section: Introductionmentioning
confidence: 99%