2017
DOI: 10.1109/te.2016.2622680
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All Roads Lead to Computing: Making, Participatory Simulations, and Social Computing as Pathways to Computer Science

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Cited by 82 publications
(26 citation statements)
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References 36 publications
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“…In contrast, prescriptive teacher-directed approaches exacerbated gender differences, particularly in relation to student interest in taking another game design class. Finally, focusing specifically on developing CT among girls, Brady et al. (2017) found that a focus on physical and social computing can have a positive impact on attitudes toward CS.…”
Section: Theoretical Perspectivesmentioning
confidence: 98%
See 1 more Smart Citation
“…In contrast, prescriptive teacher-directed approaches exacerbated gender differences, particularly in relation to student interest in taking another game design class. Finally, focusing specifically on developing CT among girls, Brady et al. (2017) found that a focus on physical and social computing can have a positive impact on attitudes toward CS.…”
Section: Theoretical Perspectivesmentioning
confidence: 98%
“…Recently, efforts to support CT through programming focused on the design of software applications such as interactive games and apps with applicability in a variety of subject areas. Further, efforts to support novice programmers have resulted in a range of visual programming construction tools such as Scratch, which lower the floor of entering into programming and facilitate the creation of interactive media that can be shared with others (Brady et al., 2017; Kafai & Burke, 2013). Programming, however, is not valuable in and of itself.…”
Section: Theoretical Perspectivesmentioning
confidence: 99%
“…An approach developed by Brady et al included a variety of technologies, such as physical computing and a rich Internet of things that students can plug into, meant to engage girls in CS, and the approach showed positive effects [54]. Research by Shim et al proposed the use of a robot game environment for learning the fundamental programming concepts of sequences, repeats, conditionals, branches, and parameters, and this technique resulted in a significant increase in programming education efficiency [55].…”
Section: B What and How To Teach Programming In Primary Schoolsmentioning
confidence: 99%
“…Other than using the available tools, some studies attempted to create new programming-based teaching tools [25]- [30], and game-based tools [31]- [33]. [22], [14], [17], [15], [16], [34], [18], [19], [20], [35], [36], [23], [37], [21], [24] 15 Module [38], [39], [40], [41], [42], [43], [44], [45], [46], [47], [48], In addition to teaching CT in regular classrooms, researchers have introduced afterschool activities, which called 'informal program' in this study, as an alternative to disseminate CT skills. Recently, the publication trend of studies related to infusing CT through the informal program has increased.…”
Section: Ct Educational Approachesmentioning
confidence: 99%
“…As [12] point out, educators should not only promote coding skills and provide knowledge, but also collaboration and teamwork skills to deal with difficult problems which are too hard to be solved individually. [52], [38], [39], [41], [22], [14], [15], [42], [18], [44], [17], [45], [19], [20], [36], [46], [23], [37], [50], [47], [21], [48], [49], [51], [24] 25 b [53], [57], [58], [59], [60], [61], [64], [55], [56], [66], [67] 11 Abstraction a [71], [22], [15], [42], [18], [44], [17], [19], [34], [46], [49], [51]…”
Section: Ct Skills For High School Studentsmentioning
confidence: 99%