Abstract:This article offers a case study of a game designed to encourage its players to reflect on the implications of Artificial Intelligence (AI) by considering the impact that advancements in AI might have on them personally or on the world more broadly. Alive is a conversation simulator in the vein of the Lifeline series of games, where the player responds to messages from a newly created AI in a manner simulating the rhythm of a conversation vis phone texts. Player decisions directly influence how the AI develops… Show more
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