2015
DOI: 10.1016/j.compind.2014.10.007
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AIR-MODELLING: A tool for gesture-based solid modelling in context during early design stages in AR environments

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Cited by 29 publications
(13 citation statements)
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“…Use of gestures for 3D modelling is shown in Figure 5, using boxes numbered 1-5. 3D modelling includes:  3D architectural urban planning (Buchmann et al, 2004, Yuan, 2005,  Cable harness design (Robinson et al, 2007),  CAD Design (Dani and Gadh, 1997, Kim et al, 2005, Qin et al, 2006, Holz and Wilson, 2011, Kang et al, 2013, Vinayak et al, 2013, Arroyave-Tobón et al, 2015(Huang et al, 2018),  CAD Manipulation (Chu et al, 1997, Kela et al, 2006, Qin et al, 2006, Bourdot et al, 2010, Kang et al, 2013, Vinayak et al, 2013, Song et al, 2014, Beattie et al, 2015, Noor and Aras, 2015(Xiao and Peng, 2017), and  Virtual Pottery (Dave et al, 2013, Han and Han, 2014, Vinayak and Ramani, 2015. All of these applications were used to create, modify and manipulate 3D models, and were characterised by the dependence on 3D visualisation and the perception of 3D space.…”
Section: D Modellingmentioning
confidence: 99%
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“…Use of gestures for 3D modelling is shown in Figure 5, using boxes numbered 1-5. 3D modelling includes:  3D architectural urban planning (Buchmann et al, 2004, Yuan, 2005,  Cable harness design (Robinson et al, 2007),  CAD Design (Dani and Gadh, 1997, Kim et al, 2005, Qin et al, 2006, Holz and Wilson, 2011, Kang et al, 2013, Vinayak et al, 2013, Arroyave-Tobón et al, 2015(Huang et al, 2018),  CAD Manipulation (Chu et al, 1997, Kela et al, 2006, Qin et al, 2006, Bourdot et al, 2010, Kang et al, 2013, Vinayak et al, 2013, Song et al, 2014, Beattie et al, 2015, Noor and Aras, 2015(Xiao and Peng, 2017), and  Virtual Pottery (Dave et al, 2013, Han and Han, 2014, Vinayak and Ramani, 2015. All of these applications were used to create, modify and manipulate 3D models, and were characterised by the dependence on 3D visualisation and the perception of 3D space.…”
Section: D Modellingmentioning
confidence: 99%
“…They often included interaction with the augmented or virtual world, but that was not their primary purpose. Majority used free-form gestures for the creation of splines or surfaces for the creation of the 3D model (Chu et al, 1997, Buchmann et al, 2004, Kim et al, 2005, Robinson et al, 2007, Holz and Wilson, 2011, Vinayak et al, 2013, Han and Han, 2014, Arroyave-Tobón et al, 2015, Vinayak and Ramani, 2015. Prescribed gestures were used to trigger predefined activities e.g.…”
Section: D Modellingmentioning
confidence: 99%
“…Die Dimension "Benutzerinteraktionsverfolgung" umfasst vordefinierte Handgesten, die meist über optische Sensoren erkannt werden (Arroyave-Tobón et al 2015). Die Augenverfolgung misst die Blickrichtung über Pupillenbewegungen oder deren Sichtbarkeit (Aldaz et al 2015).…”
Section: Kategorie: Verfolgungssystemeunclassified
“…In ähnlicher Weise beschreibt die synthetische Objektmodellierung das Modellieren, Konstruieren, Stapeln, Montieren, etc. von synthetischen Objekten, beispielsweise während eines Computer-Aided-Design (CAD)-Workflows (Arroyave-Tobón et al 2015).…”
unclassified
“…Human hands have been used for interactive manipulation and navigation in AR systems to provide more natural and user-friendly human-computer interactions (HCIs) [17][18][19]. Compared with traditional HCI devices, human hand interactions are more intuitive and convenient, and less disturbing.…”
Section: Introductionmentioning
confidence: 99%