2005
DOI: 10.1109/mcg.2005.1
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Air jet driven force feedback in virtual reality

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Cited by 120 publications
(43 citation statements)
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“…Here, the tactile sensations are of low fidelity as the area of stimulation is large and there is a latency to producing the air vortices in a specific location. Air jets have also been used, but these lack accuracy and are difficult to control [Suzuki and Kobayashi 2005]. A method which has a higher fidelity is using ultrasound-based acoustic radiation forces [Hoshi et al 2010;Alexander et al 2011;Carter et al 2013], which produces multiple individually perceivable points of 1 cm diameter in mid-air.…”
Section: Mid-air Haptic Devicesmentioning
confidence: 99%
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“…Here, the tactile sensations are of low fidelity as the area of stimulation is large and there is a latency to producing the air vortices in a specific location. Air jets have also been used, but these lack accuracy and are difficult to control [Suzuki and Kobayashi 2005]. A method which has a higher fidelity is using ultrasound-based acoustic radiation forces [Hoshi et al 2010;Alexander et al 2011;Carter et al 2013], which produces multiple individually perceivable points of 1 cm diameter in mid-air.…”
Section: Mid-air Haptic Devicesmentioning
confidence: 99%
“…Research has shown that this can be achieved using air jets [Suzuki and Kobayashi 2005], air vortices [Sodhi et al 2013], and ultrasound [Carter et al 2013;Hoshi et al 2010]. Among these three, we have identified ultrasound as the most flexible and dynamic method for producing volumetric haptic shapes.…”
Section: Introductionmentioning
confidence: 99%
“…Suzuki and Kobayashi developed a force feedback interface where air nozzles are mounted inside of a table, and the user holds an "air receiver", a cup-shaped object. By optically tracking the object, the system controls the air output from the table such that different jets create various forces as the ejected air interacts with the cup [10].…”
Section: A Past Researchmentioning
confidence: 99%
“…The setup used air nozzles, 3D glasses, and a paddle that is to be held by the user [13]. The air nozzles created pressure on the paddle to simulate touching a 3D object.…”
Section: Introductionmentioning
confidence: 99%