2019
DOI: 10.3390/s19173632
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Agreement Analysis between Vive and Vicon Systems to Monitor Lumbar Postural Changes

Abstract: Immersive virtual reality has recently developed into a readily available system that allows for full-body tracking. Can this affordable system be used for component tracking to advance or replace expensive kinematic systems for motion analysis in the clinic? The aim of this study was to assess the accuracy of position and orientation measures from Vive wireless body trackers when compared to Vicon optoelectronic tracked markers attached to (1) a robot simulating trunk flexion and rotation by repeatedly moving… Show more

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Cited by 30 publications
(42 citation statements)
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“…In the publication by van der Veen [ 11 ], the lighthouse system has been used in a typical setup with two lighthouses in a dynamic test setup. Due to the high influence of the dynamic tracking algorithm of SteamVR in this test setup, these results are representative for a dynamic use case but may underestimate the reachable accuracy level of the Vive Tracker itself.…”
Section: Testing Environmentmentioning
confidence: 99%
See 1 more Smart Citation
“…In the publication by van der Veen [ 11 ], the lighthouse system has been used in a typical setup with two lighthouses in a dynamic test setup. Due to the high influence of the dynamic tracking algorithm of SteamVR in this test setup, these results are representative for a dynamic use case but may underestimate the reachable accuracy level of the Vive Tracker itself.…”
Section: Testing Environmentmentioning
confidence: 99%
“…In 2019, a team of researchers around van der Veen investigated the position accuracy of the HTC Vive Tracker in a dynamic 3D setup [ 11 ]. In their test setup, the tracker was placed on a movable robot arm.…”
Section: Introductionmentioning
confidence: 99%
“…The pose estimates of any Vive headset, controller, or tracker, each of which contains an array of strategically placed photodiodes, in this area are computed and tracked by the VR system. When using the trackers, the Vive was capable of estimating positions and orientations that agree with estimations made by a more expensive, marker-based optical tracking system (Vicon) [34]. Because the Vive is designed as a portable consumer device, this VR system can be used to track human pose in a variety of environments without being susceptible to magnetic elds as are IMUs, at the expense of a slightly longer setup time requirement.…”
Section: Introductionmentioning
confidence: 88%
“…The comparison showed that 3D tracking was accurate within (0.7 ± 0.3) cm translationally and (1.64 ± 0.18)° rotationally. This results suggest that VR sensors can be used to accurately track joint motion for clinical and research applications, although accuracy on extracted parameters was not discussed [ 26 ].…”
Section: Introductionmentioning
confidence: 99%
“…IMU-based setups may show good accuracy in tracking human motions, however, specific sensor fusion algorithms are usually needed to achieve that performance [ 6 ]. Although, VR systems are spatially limited (they must be used indoors and calibrated), they do provide a more consistent and reliable position tracking since they, unlike IMUs, directly provide displacement information [ 26 ]. Furthermore, VR trackers can be used for long-term data acquisition without the added complexity for incorporating additional trackers [ 27 ].…”
Section: Introductionmentioning
confidence: 99%