“…More generally, our avatars also hold broader application beyond that of face perception. For example, our avatar construction method could be used to generate useful stimuli for social psychological questions that can be explored in VR using avatars (see, e.g., Kane et al, 2012;Skulmowski et al, 2014;Slater & Steed, 1999), as well as cognitive studies in which the participant must simulate the visual perspective of somebody else (see, e.g., Begeer et al, 2010;Ferguson et al, 2018). Likewise, clinical research studies are increasingly utilising VR to enhance the real-world application of assessment tools (Bell et al, 2020), within which avatars already represent a key component (Mölbert et al, 2018;Powers et al, 2013).…”