2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2020
DOI: 10.1109/vrw50115.2020.00221
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AffordIt!: A Tool for Authoring Object Component Behavior in VR

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Cited by 8 publications
(21 citation statements)
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“…In terms of usability evaluation methods, nine studies adopted Likert-scale surveys [32] [33] [37] [8] [17] [10] [40] [41] [12], three used SUS [35] [10] [12], four adopted other types of questionnaires like ASQ and NASA TLX [35] [37] [39] [41], three used qualitative retrospective interviews [36] [8] [10], two implemented other methods like the "thinkingaloud method" or measured the number of errors and time taken to complete the activity [38] [39], and only one didn't use any evaluation methods [34]. Table 2 shows how almost all of the authoring tools, using various methods of evaluation, presented similar conclusions, which are often described in terms of being intuitive.…”
Section: Definition Of Intuitiveness In Virtual Reality Authoring Toolsmentioning
confidence: 99%
See 4 more Smart Citations
“…In terms of usability evaluation methods, nine studies adopted Likert-scale surveys [32] [33] [37] [8] [17] [10] [40] [41] [12], three used SUS [35] [10] [12], four adopted other types of questionnaires like ASQ and NASA TLX [35] [37] [39] [41], three used qualitative retrospective interviews [36] [8] [10], two implemented other methods like the "thinkingaloud method" or measured the number of errors and time taken to complete the activity [38] [39], and only one didn't use any evaluation methods [34]. Table 2 shows how almost all of the authoring tools, using various methods of evaluation, presented similar conclusions, which are often described in terms of being intuitive.…”
Section: Definition Of Intuitiveness In Virtual Reality Authoring Toolsmentioning
confidence: 99%
“…• "The number of triangles on high polygon objects were reduced to optimize the cutting time to an order of magnitude of seconds" [37];…”
Section: Automationmentioning
confidence: 99%
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