Abstract:While serving in the field of practice, teachers have continued to hold to the view that research is an activity carried out by professional researchers based outside the basic schools. This is because traditionally, class teachers have never been expected to comment on the theory and practice of their work. However, recent push by the Teacher Research movement across the globe has emphasized teacher research as a process in which educators note problems in the context of their own schools and classrooms and p… Show more
“…Augmented Reality technology is growing rapidly so that it can be applied in all fields including education, one of which is learning mathematics (Harrison, 2017). According to Izzanusika states that the Augmented Reality-based 3D spatial model which is used as a learning medium is able to create a new, more interactive atmosphere in mathematics learning which usually seems boring for high school students (Izzatunnisa, dkk, 2018;Abah, 2018). Based on this explanation, it is deemed necessary to make a learning media application for mathematics subjects in building materials for Class X SMA Negeri 12 Bandar Lampung by utilizing Augmented Reality technology in poster learning media with building materials, which are expected to be used as learning media to increase knowledge, students' understanding and interest in learning about the material of building space.…”
Augmented Reality-based mathematics poster is one of the media for learning mathematics with the use of technology. The rapid development of technology requires education to innovate learn-ing devices with technology, this learning media is made as a form of developing technolo-gy-based learning tools that are in accordance with educational needs. This study aims to deter-mine the feasibility and effectiveness of mathematical posters on building materials using Aug-mented Reality (AR). The subjects of this study were students of Class X SMA. This type of re-search ADDIE model (Analyze, Design, Development, Implementation, Evaluation). The results of this study show that the Mathematics Poster for Building Spaces with Augmented Reality is "Very Appropriate" with a value given by Design and Technology experts in the "Good" category with a feasibility presentation of 89% in the "Eligible" category. The results of the validation of mathema-ticians in the "Very Good" category and a feasibility presentation rate of 93% in the "Very Eligible" category. The results of the teacher assessment are in the "Very Good" category and the feasibility presentation rate is 94% with the "Very Eligible" category. And based on the results of the pretest and posttest, it was found that there was an increase in student learning outcomes in the material of building space.
“…Augmented Reality technology is growing rapidly so that it can be applied in all fields including education, one of which is learning mathematics (Harrison, 2017). According to Izzanusika states that the Augmented Reality-based 3D spatial model which is used as a learning medium is able to create a new, more interactive atmosphere in mathematics learning which usually seems boring for high school students (Izzatunnisa, dkk, 2018;Abah, 2018). Based on this explanation, it is deemed necessary to make a learning media application for mathematics subjects in building materials for Class X SMA Negeri 12 Bandar Lampung by utilizing Augmented Reality technology in poster learning media with building materials, which are expected to be used as learning media to increase knowledge, students' understanding and interest in learning about the material of building space.…”
Augmented Reality-based mathematics poster is one of the media for learning mathematics with the use of technology. The rapid development of technology requires education to innovate learn-ing devices with technology, this learning media is made as a form of developing technolo-gy-based learning tools that are in accordance with educational needs. This study aims to deter-mine the feasibility and effectiveness of mathematical posters on building materials using Aug-mented Reality (AR). The subjects of this study were students of Class X SMA. This type of re-search ADDIE model (Analyze, Design, Development, Implementation, Evaluation). The results of this study show that the Mathematics Poster for Building Spaces with Augmented Reality is "Very Appropriate" with a value given by Design and Technology experts in the "Good" category with a feasibility presentation of 89% in the "Eligible" category. The results of the validation of mathema-ticians in the "Very Good" category and a feasibility presentation rate of 93% in the "Very Eligible" category. The results of the teacher assessment are in the "Very Good" category and the feasibility presentation rate is 94% with the "Very Eligible" category. And based on the results of the pretest and posttest, it was found that there was an increase in student learning outcomes in the material of building space.
Based on the evaluation result on the course of linear algebra, the result of mathematics student’s learning outcome, faculty of teacher training and education, University of Muhammadiyah Surabaya, from 26 students indicate that 30,76 % of students complete learning and 69,24% did not complete the target with average value 55,60. Based on the student's opinion, the course of linear algebra was difficult because has a high difficulty level, the learning system uses direct learning, and it causes the boredom. Furthermore, the reference material does not support completely for linear algebra. Thus we need additional learning models, so the students do not get bored and difficult by direct learning model that we used. In this case, we use “The Cooperative Learning Type TPS” model with 4 Me module in order to help the student to be able to work and shared with their friend to find problem solutions so that the interaction among learners occurs and the learning process becomes more active. We use the classroom action research method in this research. Based on the result of the research, we can improve 30% student’s learning result, 21 % of student’s activity and 95 % positive student’s response.
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