2021
DOI: 10.1109/mprv.2021.3111448
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Adjusting to a Distributed Collaborative Design Process During the COVID-19 Pandemic

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Cited by 2 publications
(2 citation statements)
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“…Similarly, other tools, digital or physical, also assist in remote collaborations such as sketching, video conferencing (e.g., Zoom), collaborative platforms (e.g., Miro, MS Teams), social media platforms (e.g., WeChat, Discord, Whatsapp), telerobotics, etc. (Tucker et al, 2021;Ye et al, 2021). The research community is however undecided on which and when those tools become particularly useful in a remote collaborative design project: Is VR only suitable for the early stages of concept design, due to lack of high-fidelity modeling accuracy?…”
Section: Introductionmentioning
confidence: 99%
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“…Similarly, other tools, digital or physical, also assist in remote collaborations such as sketching, video conferencing (e.g., Zoom), collaborative platforms (e.g., Miro, MS Teams), social media platforms (e.g., WeChat, Discord, Whatsapp), telerobotics, etc. (Tucker et al, 2021;Ye et al, 2021). The research community is however undecided on which and when those tools become particularly useful in a remote collaborative design project: Is VR only suitable for the early stages of concept design, due to lack of high-fidelity modeling accuracy?…”
Section: Introductionmentioning
confidence: 99%
“…Therefore, several new studies have been to trial novel approaches and technologies in the design and engineering sector to enable teams to operate remotely (e.g., Virtual Reality, Real-time Collaboration Software, Teleconferencing tools, etc.) (Tucker et al, 2021;van Nifterik et al, 2021;Ye et al, 2021). Multi-User Virtual Environments have been hypothesized in recent years as having the potential to enhance project work in distributed teams.…”
Section: Introductionmentioning
confidence: 99%