2018
DOI: 10.1007/978-3-319-91238-7_17
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Addressing IoT: Towards Material-Centered Interaction Design

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Cited by 4 publications
(7 citation statements)
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“…After each workshop, the three researchers held a debriefing session to reflect on the aspects observed about the toolkit and the method. Then, the PhD student (senior interaction designer) analysed the empirical material attending to aspects of material interactions and the skill of material sensitivity (Wiberg, 2018), combined with the five qualities -perception, conception, externalisation, knowingthrough-action and mediation-of instruments of inquiry (Dalsgaard, 2017).…”
Section: Methodsmentioning
confidence: 99%
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“…After each workshop, the three researchers held a debriefing session to reflect on the aspects observed about the toolkit and the method. Then, the PhD student (senior interaction designer) analysed the empirical material attending to aspects of material interactions and the skill of material sensitivity (Wiberg, 2018), combined with the five qualities -perception, conception, externalisation, knowingthrough-action and mediation-of instruments of inquiry (Dalsgaard, 2017).…”
Section: Methodsmentioning
confidence: 99%
“…This role of making is akin to the concept of transinstrumentality (Dalsgaard, 2017), where designers work on the problem space without a clear goal in mind, trusting the use of their instruments to make new understandings during this process (Dalsgaard, 2017). In the context of IoT, this view on transintrumentality can be augmented with a material interactions perspective, which considers such material interactions to be a craft-based approach that combines "intellectually exploring and imaging computing in material form", where participants create new conceptualisations with the materials provided (Wiberg, 2018). In this regard, Wiberg (2018) defines material sensitivity as the skill "to carefully consider how different materials could be brought together in the design of an interactive system".…”
Section: Theoretical Perspective and Related Workmentioning
confidence: 99%
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“…In regards to the design of interactive artifacts, design materials can be understood in various ways; material things, such as leather [43] or concrete [45], immaterial things, such as light [50] or radio [5], as well as digital materials, such as code [20], play a crucial role, as they only together result in interactive things. Consequently, Interaction Design may be understood as the practice of imagining and designing interaction through material manifestations [48]. Doing so requires material sensitivity, "i.e.…”
Section: Materialitymentioning
confidence: 99%