2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) 2017
DOI: 10.1109/vs-games.2017.8056592
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Adaptivity and safety in location-based games

Abstract: Locationbased games require, among other things, physical activity and realworld context. Additionally, ensuring that the players are assigned challenges that are adequate and safe for the current context (both physical and spatial) is also important, as it can improve both the gaming experience and the outcomes of the exercise. However, the impact adaptivity has in the specific case of locationbased exergames still has not been researched in depth. In this paper, we present a locationbased exergame capable of… Show more

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“…The scope of this work involves exergames in health [31,17]. Digital games can provide enjoyment to people, defined here as an individual's positive response towards technology and its context.…”
Section: Related Workmentioning
confidence: 99%
“…The scope of this work involves exergames in health [31,17]. Digital games can provide enjoyment to people, defined here as an individual's positive response towards technology and its context.…”
Section: Related Workmentioning
confidence: 99%