ACM SIGGRAPH 2007 Papers 2007
DOI: 10.1145/1275808.1276437
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Adaptively sampled particle fluids

Abstract: We present novel adaptive sampling algorithms for particle-based fluid simulation. We introduce a sampling condition based on geometric local feature size that allows focusing computational resources in geometrically complex regions, while reducing the number of particles deep inside the fluid or near thick flat surfaces. Further performance gains are achieved by varying the sampling density according to visual importance. In addition, we propose a novel fluid surface definition based on approximate particle-t… Show more

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Cited by 151 publications
(130 citation statements)
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“…Here, an energy function is defined and points are dynamically inserted or deleted to match this energy on a local level. Adaptive fluid simulations adapt point distributions with time coherence (Adams et al 2007;Ando et al 2013;Springel 2010). None of these systems, however, use a unified method based on splitting and merging Voronoi cells.…”
Section: Related Workmentioning
confidence: 99%
“…Here, an energy function is defined and points are dynamically inserted or deleted to match this energy on a local level. Adaptive fluid simulations adapt point distributions with time coherence (Adams et al 2007;Ando et al 2013;Springel 2010). None of these systems, however, use a unified method based on splitting and merging Voronoi cells.…”
Section: Related Workmentioning
confidence: 99%
“…Müller et al [21] devised a particle system to animate elastic and plastic objects with specified material properties. Adams et al [1] proposed adaptively-sized SPH particles. Thürey et al [28] introduced a technique to control liquid, which preserves its details using high-pass and low-pass filters.…”
Section: Related Workmentioning
confidence: 99%
“…We use the particle level-set method [6] to represent complicated fluid surfaces, and octree structure [17] for fast grid simulation, and back and forth error compensation and correction (BFECC) [13] to achieve 2nd-order accuracy in preserving the fluid volume. We employ the adaptive SPH technique [1] to simulate small-scale air bubbles. The equation for the pressure force acting on an air bubble is…”
Section: Fluid Simulationmentioning
confidence: 99%
“…Yuksel and colleagues [85] proposed a wave particle model, which could simulate the spoondrift of a fluid surface in real-time and the interaction with floating objects of surface. Adams and colleagues [86] proposed a particle water wave simulation method based on adaptive sampling which could carry out adaptive particle sampling according to the local feature of fluid and visual interest to reduce the number of required particles for fluid simulation. Using this method for adaptive sampling could effectively guarantee the smoothness of interframe change and improve the efficiency at the same time.…”
Section: Visual Presentation Technologymentioning
confidence: 99%