2017
DOI: 10.1177/1059712317727590
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Adaptive feedback in computer-based learning environments: a review

Abstract: Adaptive support within a learning environment is useful because most learners have different personal characteristics such as prior knowledge, learning progress, and learning preferences. This study reviews various implementation of adaptive feedback, based on the four adaptation characteristics: means, target, goal, and strategy. This review focuses on 20 different implementations of feedback in a computer-based learning environment, ranging from multimedia web-based intelligent tutoring systems, dialog-base… Show more

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Cited by 67 publications
(48 citation statements)
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“…They could identify what they still lack and look for strategies to improve it. Similar research also shows that providing feedback is useful because most learners have different characteristics, such as prior knowledge, learning pace, and learning preference (Bimba et al, 2017). By accessing the online-based listening materials, the students are given more chance to self-evaluate their communicative competence, improve their skills, and be responsible for learning.…”
Section: Figure 1 the Design Of Blended Learning Instructionmentioning
confidence: 85%
“…They could identify what they still lack and look for strategies to improve it. Similar research also shows that providing feedback is useful because most learners have different characteristics, such as prior knowledge, learning pace, and learning preference (Bimba et al, 2017). By accessing the online-based listening materials, the students are given more chance to self-evaluate their communicative competence, improve their skills, and be responsible for learning.…”
Section: Figure 1 the Design Of Blended Learning Instructionmentioning
confidence: 85%
“…Although this automated feedback works well with questions that have standardized answers, it still lacks the just-in-time feedback and guidance that instructors in the classroom can provide. Adaptive feedback could be a good solution for providing feedback in an asynchronous online learning environment, as it not only verifies the correctness of an answer but also provides different information for different answers (Bimba et al, 2017;Dempsey & Sales, 1993;Le, 2016).…”
Section: Methodsmentioning
confidence: 99%
“…This study has addressed some of the recommendations from a recent evidence review into gamified education in health, which proposed future studies to employ the use of a rigorous experimental design to evaluate learning interventions, and include more studies from low- and middle-income countries, two underrepresented aspects of the current evidence base [ 15 ]. Even when considering interventions looking into adaptive feedback in digital education, none that we know of are in the health domain [ 71 ], making this study unique. Given that the implementation of the learning intervention was available to all clinical cadres involved with bedside care provision, who had varying levels of experience (from students to consultants), from multiple low-income countries, representing a varied mix of geographical and resource settings, the diverse population of the clinical taskforce in this experiment ensures that those who would most benefit from using the presented learning tool for training in emergency care delivery are well represented.…”
Section: Discussionmentioning
confidence: 99%