2008 the 28th International Conference on Distributed Computing Systems Workshops 2008
DOI: 10.1109/icdcs.workshops.2008.65
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Adam A Testbed for Distributed Virtual Environments

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Cited by 3 publications
(6 citation statements)
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“…On these links, packets are lost with a probability of 1 ‰. The packet delay is nearly fixed, but 1% of the packets experience a high delay, for details see [11]. Congestion is not modeled, but we measure network load, i.e.…”
Section: Experiments Setupmentioning
confidence: 99%
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“…On these links, packets are lost with a probability of 1 ‰. The packet delay is nearly fixed, but 1% of the packets experience a high delay, for details see [11]. Congestion is not modeled, but we measure network load, i.e.…”
Section: Experiments Setupmentioning
confidence: 99%
“…In this section, we briefly describe the experiment setup we used to answer these questions. For a full description we refer to our technical reports 2 [4,11].…”
Section: Experiments Setupmentioning
confidence: 99%
See 2 more Smart Citations
“…Haake, Schümmer, Haake, Bourimi & Landgraf, 2004Cikic, Jeschke, Ludwig & Sinha, 2007), virtual environments have not yet found wide recognition and circulation. The reasons for this are unknown but may have to do with the technical issue of very limited interactive possibilities when running a virtual environment over a network with noticeable delay (Sablatnig, Grottke, Köpke, Chen, Seiler & Wolisz, 2008). The implementations available for internet use today allow the users (or, rather, their avatars) to move around virtual environments, perform simple activation interactions and chat.…”
Section: The Future Of Online Worlds the Presentmentioning
confidence: 99%