“…Haake, Schümmer, Haake, Bourimi & Landgraf, 2004Cikic, Jeschke, Ludwig & Sinha, 2007), virtual environments have not yet found wide recognition and circulation. The reasons for this are unknown but may have to do with the technical issue of very limited interactive possibilities when running a virtual environment over a network with noticeable delay (Sablatnig, Grottke, Köpke, Chen, Seiler & Wolisz, 2008). The implementations available for internet use today allow the users (or, rather, their avatars) to move around virtual environments, perform simple activation interactions and chat.…”