“…Worth noting, however, is that error levels for the standard, shallow, and deep encoding conditions were all high (.72, .78, and .72, respectively). Foley et al (2012Foley et al ( , 2009Foley et al ( , 2006 further modified DRM procedures to examine self-generated, richly textured materials for content effects on lures. Rather than reading predetermined narratives, some participants in these studies generated scene descriptions based on subsets of DRM items.…”