2019
DOI: 10.1080/02701367.2019.1653431
|View full text |Cite
|
Sign up to set email alerts
|

Active Video Games Versus Traditional Exercises: Energy Expenditure and Blood Lactate Responses

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

2
15
0

Year Published

2020
2020
2023
2023

Publication Types

Select...
7
1

Relationship

1
7

Authors

Journals

citations
Cited by 10 publications
(17 citation statements)
references
References 17 publications
2
15
0
Order By: Relevance
“…Research has been conducted to assess the intensity of PA of various AVGs in the context of health recommendations for PA. Research results vary depending on the type of game and console. Some authors indicated that the intensity of PA is rather low [11], while others found that its levels are moderate or high [12][13][14][15]. There are reports that AVGs can be useful in combating overweight and obesity as they help increase daily dose PA and that playing these games can reduce BMI in children [16,17].…”
Section: Introductionmentioning
confidence: 99%
“…Research has been conducted to assess the intensity of PA of various AVGs in the context of health recommendations for PA. Research results vary depending on the type of game and console. Some authors indicated that the intensity of PA is rather low [11], while others found that its levels are moderate or high [12][13][14][15]. There are reports that AVGs can be useful in combating overweight and obesity as they help increase daily dose PA and that playing these games can reduce BMI in children [16,17].…”
Section: Introductionmentioning
confidence: 99%
“…Active video gaming and walking were identified by caregivers as two other popular forms of PA, at nearly identical rates. Interestingly, active video gaming and brisk walking have been found to have similar energy expenditure requirements (Çakir‐Atabek et al, 2020), and physical activities at this intensity level may represent an optimal energy expenditure range for adults with Down syndrome. In a recent randomised controlled trial, active video gaming was shown to increase physical and functional fitness in adults with Down syndrome (Perrot et al, 2021).…”
Section: Discussionmentioning
confidence: 99%
“…A second limitation is due to the assessment exercise intensity modalities. In this study, given its reliability, safety, and cost, we used HR as a reflection of exercise intensity, whereas other studies have used more direct parameters such as oxygen consumption [8,31] or blood lactate responses [32] to assess exercise intensity during exergaming. Moreover, the software we used did not enable us to analyze HR in detail.…”
Section: Limitationsmentioning
confidence: 99%