Abstract-This paper addresses the active target defense differential game where a Target aircraft is pursued by an Attacker missile, and a Defender missile is employed in order to intercept the Attacker and protect the evading Target. This paper extends the results concerning the active target defense differential game by allowing for the Defender's turning rate to be constrained. The restriction imposed on the Defender's turning rate is of great operational relevance since initially the Defender's heading might be different than the otherwise optimal heading when simple motion is assumed.