1998
DOI: 10.1002/aic.690441009
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Active learning from process data

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Cited by 20 publications
(13 citation statements)
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“…Some of the factors that may vary significantly beyond those in the clinical trial are identified as sources of epistemic uncertainty and are listed in Table . Uncertainty may reduce over time as knowledge is gained from real‐world experiences or increase for periods of time (e.g., when unexpected new knowledge is gained about a benefit or risk). For these reasons, benefit‐risk‐uncertainty management should be ongoing throughout the product lifecycle .…”
Section: Benefit‐risk Analysismentioning
confidence: 99%
“…Some of the factors that may vary significantly beyond those in the clinical trial are identified as sources of epistemic uncertainty and are listed in Table . Uncertainty may reduce over time as knowledge is gained from real‐world experiences or increase for periods of time (e.g., when unexpected new knowledge is gained about a benefit or risk). For these reasons, benefit‐risk‐uncertainty management should be ongoing throughout the product lifecycle .…”
Section: Benefit‐risk Analysismentioning
confidence: 99%
“…Cohn14 and Cohn et al15 generalized these criteria for other types of neural network training methods, as well as mixtures of Gaussian and generalized linear models. Similar methods have been applied to process development,16 however, none of these approaches address the necessity of quickly determining system maxima or minima in a process development setting. Other similar approaches have been proposed to design experiments using neural network models,17, 18 although all of these approaches require evaluation of complex objective functions, and none allow for the inclusion of information from repeated experiments.…”
Section: Introductionmentioning
confidence: 99%
“…(15,(22)(23)(24)(25)(26) An effective teaching technique should engage students actively, stimulate sense of enquiry, and facilitate collaborative learning, through, for example, group work. (22)(23)(24)(25)(26)(27)(28)(29)(30)(31)(32) In group-work activity, two or three students can apply a newly learned concept in a short application, such as problem solving, which promotes problem-based learning. (22,25,29,30) Group-design projects, in-class presentations, computer simulations, experiments, would be part of the active learning and deep learning.…”
Section: Effective Teaching and Active Learningmentioning
confidence: 99%
“…(22)(23)(24)(25)(26)(27)(28)(29)(30)(31)(32) In group-work activity, two or three students can apply a newly learned concept in a short application, such as problem solving, which promotes problem-based learning. (22,25,29,30) Group-design projects, in-class presentations, computer simulations, experiments, would be part of the active learning and deep learning. (28)(29)(30)(31)(32)(33) This would enhance the skill of transferring knowledge in higher order within a course or across courses.…”
Section: Effective Teaching and Active Learningmentioning
confidence: 99%
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