2015 IEEE International Conference on Robotics and Automation (ICRA) 2015
DOI: 10.1109/icra.2015.7139655
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Active articulation model estimation through interactive perception

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Cited by 78 publications
(53 citation statements)
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“…It consists of a policy network and a Q-value network, both implemented as a Multi-layer Perception (MLP). The policy network receives the state as input (R 33 ), and predicts the residual gripper pose as action (R 6 ). Its network architecture is implemented as a 4-layer MLP (33 → 512 → 512 → 512 → 512), followed by two separate fully connected layers (512 → 6) that estimate the mean and variance of action probabilities respectively.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…It consists of a policy network and a Q-value network, both implemented as a Multi-layer Perception (MLP). The policy network receives the state as input (R 33 ), and predicts the residual gripper pose as action (R 6 ). Its network architecture is implemented as a 4-layer MLP (33 → 512 → 512 → 512 → 512), followed by two separate fully connected layers (512 → 6) that estimate the mean and variance of action probabilities respectively.…”
Section: Discussionmentioning
confidence: 99%
“…Perceiving and Manipulating 3D Articulated Objects has been a long-lasting research topic in computer vision and robotics. A vast literature [23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41] has demonstrated successful systems, powered by visual feature trackers, motion segmentation predictors, and probabilistic estimators, for obtaining accurate link poses, joint parameters, kinematic structures, and even system dynamics of 3D articulated objects.…”
Section: Related Workmentioning
confidence: 99%
“…Instead of solely rely on the perception, the constrained object model can be obtained or refined by robot interactive perception. Nekum [11] aims to extract a constrained object model in 3D space given the observation with occlusion which can be clarified by robot interaction. Other methods discover and learn the object model learning totally from scratch by interaction [12].…”
Section: Related Workmentioning
confidence: 99%
“…Building on the previous work, a unified framework with several extensions like dealing with kinematic loops and an extended set of experiments is presented in [10]. A particle filter based approach presented in [11] integrates the idea of interactive perception into a probabilistic framework using visual observations and manipulation feedback from the robot. They also presented best action selection methods based on entropy and information gain which guides the robot to perform the most useful interactions with the object to reduce the uncertainty on articulation model estimates.…”
Section: Introductionmentioning
confidence: 99%