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Cited by 61 publications
(32 citation statements)
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“…The advent of multi-media systems and then Virtual Reality -immersive real-time interactive graphic environments -in the 1990s, created a new vision of a dramatic 'holodeck'-like experience [7,35] or virtual theatre [20]. Here a highly-immersed user could act as a character interacting with other artificial characters in an interactive graphical narrative experience qualitatively different from existing media -whether novels, theatre or film.…”
Section: And the Holodeck?mentioning
confidence: 99%
“…The advent of multi-media systems and then Virtual Reality -immersive real-time interactive graphic environments -in the 1990s, created a new vision of a dramatic 'holodeck'-like experience [7,35] or virtual theatre [20]. Here a highly-immersed user could act as a character interacting with other artificial characters in an interactive graphical narrative experience qualitatively different from existing media -whether novels, theatre or film.…”
Section: And the Holodeck?mentioning
confidence: 99%
“…In Hayes-Roth et al [Hayes-roth et al 1997], the authors describe a research on "agents that function as improvisational actors who spontaneously and cooperatively generate their stories at performance time". Their synthetic characters are improvisational actors that are defined by three structures: a plot is a constrained sequence of actions that involves a set of individuals, a role is a class of characters whose prototypical behaviors, relationships, and interactions are known to both actors and audience, and a character is a personality defined as a set of psychological traits.…”
Section: Master-servantmentioning
confidence: 99%
“…Hayes-Roth and colleagues [7] have implemented several scenarios following the metaphor of a virtual theatre. Their characters are not directly associated with a specific personality.…”
Section: Related Work On Animated Presentersmentioning
confidence: 99%