2014
DOI: 10.1002/net.21555
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Accumulation games on graphs

Abstract: Accumulation games on discrete locations were introduced by W. Ruckle and K. Kikuta. The Hider secretly distributes his total wealth h 1 over locations 1; 2; : : : ; n: The Searcher con…scates the material from any r of these locations. The Hider wins if the wealth remaining at the n r unsearched locations sums to at least 1; otherwise the Searcher wins. Their game models problems in which the Hider needs to have, after con…scation (or loss by natural causes), a su¢ cient amount of material (food, wealth, arms… Show more

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Cited by 5 publications
(3 citation statements)
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“…Caching games are a natural ancestors of accumulation games, introduced by Kikuta and Ruckle ( [16], [17] and [18]) and further studied in [1], [2] and [5]. Accumulation games, in their most general form, take place between a Hider who accumulates resources in stages over several time periods, and a Searcher who confiscates some of the resources in every period.…”
Section: Related Literaturementioning
confidence: 99%
“…Caching games are a natural ancestors of accumulation games, introduced by Kikuta and Ruckle ( [16], [17] and [18]) and further studied in [1], [2] and [5]. Accumulation games, in their most general form, take place between a Hider who accumulates resources in stages over several time periods, and a Searcher who confiscates some of the resources in every period.…”
Section: Related Literaturementioning
confidence: 99%
“…Closely related infiltration games involve a hider who traverses a path and a seeker who chooses a set of vertices that overlap with the hider as much as possible [8]. Another closely related class of games is accumulation games, which is a game between a hider, who distributes a divisible resource among a collection of descrete locations (e.g., nodes on a graph), and a seeker, who aims to find a sufficient fraction of the resource by searching a limited number of locations [68,10]. The goal of most of this work is to bound the value of the game (as a function of the graph) and, if possible, to mathematically characterize player strategies.…”
Section: Related Workmentioning
confidence: 99%
“…Games of this type were introduced by Kikuta and Ruckle ([16], [17] and [18]) who called them accumulation games, and have been furthered studied for example in [2] and [4]. In the most general de…nition of accumulation games the Hider accumulates resources in stages over several time periods, but in practice most of the work in this area has focused on single stage games, which have come to be called caching games.…”
Section: Introductionmentioning
confidence: 99%