2017 International Conference on Virtual Rehabilitation (ICVR) 2017
DOI: 10.1109/icvr.2017.8007496
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Acceptability of using a Kinect-based virtual reality intervention to remediate arm motor impairments in subacute stroke

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“…Progress toward customizable motion training and evaluation has been made using Kinect data and techniques like Dynamic Time Warping (DTW), which scales time-series motion data for comparative analysis [7]. Several other recent studies have validated the Kinect as a rehabilitative device [1,2,3]. Despite many advances in motion tracking in this field, there remains one major component in motivating and engaging players: realtime affective interaction.…”
Section: Introductionmentioning
confidence: 99%
“…Progress toward customizable motion training and evaluation has been made using Kinect data and techniques like Dynamic Time Warping (DTW), which scales time-series motion data for comparative analysis [7]. Several other recent studies have validated the Kinect as a rehabilitative device [1,2,3]. Despite many advances in motion tracking in this field, there remains one major component in motivating and engaging players: realtime affective interaction.…”
Section: Introductionmentioning
confidence: 99%