2008
DOI: 10.1364/ao.47.005784
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Acceleration method of computing a compensated phase-added stereogram on a graphic processing unit

Abstract: We have implemented experimental code to compute a compensated phase-added stereogram (CPAS), which was proposed in a previous paper, on a graphic processing unit (GPU). In this paper, we show an acceleration method for CPAS computation by means of the GPU and compare the computation time between CPU-based and GPU-based calculations, which are programmed in our laboratories. In addition, we demonstrate their reconstructed images. As a result, we could achieve a performance gain of a factor of over 33 compared … Show more

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Cited by 49 publications
(26 citation statements)
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“…Occlusion, texture and illumination issues can be handled by computer graphics techniques. Their effective use is possible when the ray casting is applied by spatially dividing the CGH into a set of sub-holograms and building different sets of points or polygons for them [57][58][59].…”
Section: Methods For Computer Generation Of Holographic Fringe Patternsmentioning
confidence: 99%
See 1 more Smart Citation
“…Occlusion, texture and illumination issues can be handled by computer graphics techniques. Their effective use is possible when the ray casting is applied by spatially dividing the CGH into a set of sub-holograms and building different sets of points or polygons for them [57][58][59].…”
Section: Methods For Computer Generation Of Holographic Fringe Patternsmentioning
confidence: 99%
“…The improvements developed to compensate the error caused by the frequency mapping are based on the two possible ways for steering control-phase compensation and finer sampling of the spectrum attached to each segment. The functional form of the developed approximations is shown in Table 1 which gives the fringe pattern at a single spatial frequency in the segment ðm, nÞ; ðξ finer sampling were merged into a single step in the algorithm ACPAS [57] which yielded quality of reconstruction very close to the reference model. The best results are provided by the FPAS algorithm which is characterized with better phase compensation than the previous methods.…”
Section: Holographic Materials and Optical Systemsmentioning
confidence: 99%
“…The point cloud comprises collection of selfemitting points, and the generation of holograms is usually based on a Rayleigh -Sommerfeld diffraction model to create a true 3D impact [10,11]. However, fast algorithms developed to overcome the high computational complexity of the rigorous approach can be applied to accelerate generation of holograms [12].…”
Section: Holographic Display Of Generated 3d Point Cloud Objectsmentioning
confidence: 99%
“…To decrease the calculation time, many methods have been proposed. For example, there are fast calculation methods using a graphics processing unit or a special-purpose computer [1,2]. Fast calculation algorithms, such as a method that uses a lookup table, and a technique that uses 3D Affine transforms of basic object light have also been reported [3,4].…”
Section: Introductionmentioning
confidence: 99%