2017
DOI: 10.1007/s11554-017-0737-9
|View full text |Cite
|
Sign up to set email alerts
|

Accelerating block-matching and 3D filtering method for image denoising on GPUs

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
31
0

Year Published

2019
2019
2023
2023

Publication Types

Select...
4
2
1

Relationship

0
7

Authors

Journals

citations
Cited by 29 publications
(31 citation statements)
references
References 12 publications
0
31
0
Order By: Relevance
“…As can be seen from Table 1, the proposed method of predicting the λ 3D parameter value based on the input noisy image (instead of using the default value: 2.7) produces better scores with respect to all three metrics (lower MSE, higher PSNR, higher SSIM). It is important to emphasize that, BM3D scores using default parameter values reported in denoising literature are obtained using the traditional CPU-based implementation of BM3D, which is far much slower than the GPU-based real-time implementation we use [17]. From Table 1, the most significant improvement is seen in terms of SSIM score for all noise levels.…”
Section: Analysis and Discussionmentioning
confidence: 98%
See 1 more Smart Citation
“…As can be seen from Table 1, the proposed method of predicting the λ 3D parameter value based on the input noisy image (instead of using the default value: 2.7) produces better scores with respect to all three metrics (lower MSE, higher PSNR, higher SSIM). It is important to emphasize that, BM3D scores using default parameter values reported in denoising literature are obtained using the traditional CPU-based implementation of BM3D, which is far much slower than the GPU-based real-time implementation we use [17]. From Table 1, the most significant improvement is seen in terms of SSIM score for all noise levels.…”
Section: Analysis and Discussionmentioning
confidence: 98%
“…in photographs captured by consumer cameras [24]. Moreover, efficient GPU implementation of BM3D has significantly improved its time performance [17]. BM3D has a lot of input parameters which need to be tuned, though most published denoising methods (learning and non-learning based) compare their performance with BM3D using its default parameter values, as mentioned in the original BM3D paper [9].…”
Section: Motivationmentioning
confidence: 99%
“…This is especially true for the block matching‐based QPDIR algorithm. Block matching is essentially a stencil operation and its implementation on GPU has been thoroughly investigated . Considering that (a) block matching is known to scale well with GPU resources and that (b) the bulk of the computational workload for the QPDIR algorithm is dominated by the block matching operation, QPDIR has the potential to be sped up dramatically using state‐or‐the‐art GPU cards or by adopting a multi‐GPU implementation.…”
Section: Discussionmentioning
confidence: 99%
“…In the process of IR image SR, the image has low contrast and fuzzy edge. In particular, there are types of denoising algorithms, including variational, Total Variational (TV [25]), Partial Differential Equation (PDE [26,27]), Block-Matching, and the 3D filtering (BM3D [28,29]) method. TV is used to reduce the degradation of flat areas of the image, but it has faults of complex calculations and slow convergence.…”
Section: Ir Image Denoisingmentioning
confidence: 99%