“…In this study we tackle these questions by experimentally investigating abuse of power and its causal relationships with normative perceptions by various parties. We implement a Public Goods game that allows one powerful participant (punisher), who fulfills the role of a sanctioning authority, to dictate contribution norms, while being free to exempt himself from them (Hoeft and Mill, 2017). Unlike the established designs, where all players have the means to punish others (e.g., Fehr and Gächter, 2000), this game models the ambivalence of indirect abuse of power: not contributing while forcing others to do so is unfair, but enforcing high contribution norms is beneficial, even if the punisher does not himself comply.…”