2013
DOI: 10.1007/978-3-319-03892-6_13
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About Experience and Emergence - A Framework for Decentralized Interactive Play Environments

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Cited by 5 publications
(5 citation statements)
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“…This creates an extra challenge: how to make design decisions that influence but do not explicitly direct user behavior? In previous work, we have proposed a link between design parameters and the emergent events that arise during interaction [15]. A designer can 'turn the knobs' by changing certain design parameters.…”
Section: Design Research Processmentioning
confidence: 99%
See 1 more Smart Citation
“…This creates an extra challenge: how to make design decisions that influence but do not explicitly direct user behavior? In previous work, we have proposed a link between design parameters and the emergent events that arise during interaction [15]. A designer can 'turn the knobs' by changing certain design parameters.…”
Section: Design Research Processmentioning
confidence: 99%
“…We try to optimize how we can study interactions that we cannot predict beforehand, interactions that are influenced by countless conditions -all the external and internal factors of an interactive complex system in a real world situation with users [15].…”
Section: Introductionmentioning
confidence: 99%
“…Opportunities for play arise from interactions of one or more of those objects. Children interpret interactions, and while playing, they assign meaning to them and shape their own play [24]. Children are in control of how play evolves; yet the design should somehow support the actions of the children [9].…”
Section: The I-pe Projectmentioning
confidence: 99%
“…In Rijnbout et al [7] an initial framework is presented that combines knowledge from different fields, including play, user experience, emergent behavior and humancomputer interaction into a structured overview. The framework illustrates links between the designed objects and interactions on a low level and the emergent events and play experiences on a high level.…”
Section: Introductionmentioning
confidence: 99%
“…We have worked on the development of a hands-on design tool that presents different perspectives on play and emergence and that can support designers in creating interactive designs for play. We have added a fifth lens as compared to the work in [7], related to research focused on decentralized systems, namely: emergence. This lens is the result of explorations of interactive play environments inspired by occurrences of emergence in natural systems.…”
Section: Introductionmentioning
confidence: 99%