Proceedings of the Working Conference on Advanced Visual Interfaces 2004
DOI: 10.1145/989863.989868
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A visual tool for tracing users' behavior in Virtual Environments

Abstract: Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only by studying the behavior of real users in VEs. This paper proposes a tool, called VU-Flow, that is able to automatically record usage data of VEs and then visualize it in formats that make it easy for the VE designer to visually detect peculiar users' behaviors and thus better understand the effects of her design choices. In particular… Show more

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Cited by 60 publications
(55 citation statements)
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“…We, also, introduce the algorithms of generating the synthetic data of four visiting styles as defined in [5,10]. We, then, conduct an adaptive neuro-fuzzy inference system (ANFIS) trained by the synthetic visitor data in the off-line stage and tested by the new visitor data in the on-line stage.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
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“…We, also, introduce the algorithms of generating the synthetic data of four visiting styles as defined in [5,10]. We, then, conduct an adaptive neuro-fuzzy inference system (ANFIS) trained by the synthetic visitor data in the off-line stage and tested by the new visitor data in the on-line stage.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…Chittaro and Ieronutti [10] described four visiting styles based on results from their visualization tool, where black highlights areas more traveled, white identifies the areas less traveled and different shades of gray are used to identify intermediate previous situations, as shown in Table 1. Corresponding to four visiting styles, the aforementioned researches [5,7,10] described them beneficial to a physical environment design in museums as shown in Table 1.…”
Section: Definitionmentioning
confidence: 99%
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